File voxelands.spec of Package voxelands
#
# spec file for package voxelands
#
# Copyright (c) 2018 SUSE LINUX GmbH, Nuernberg, Germany.
#
# All modifications and additions to the file contributed by third parties
# remain the property of their copyright owners, unless otherwise agreed
# upon. The license for this file, and modifications and additions to the
# file, is the same license as for the pristine package itself (unless the
# license for the pristine package is not an Open Source License, in which
# case the license is the MIT License). An "Open Source License" is a
# license that conforms to the Open Source Definition (Version 1.9)
# published by the Open Source Initiative.
# Please submit bugfixes or comments via http://bugs.opensuse.org/
#
%define hash bd31b6d6d0808aa64b6985da99d3d1f7b414b17d
Name: voxelands
Version: 1709.00
Release: 0
Summary: An InfiniMiner/Minecraft inspired game
License: GPL-3.0-or-later AND CC-BY-SA-3.0
Group: Amusements/Games/3D/Simulation
Url: http://www.voxelands.com/
Source: https://gitlab.com/voxelands/voxelands/repository/archive.tar.bz2?ref=v%{version}#/%{name}-%{version}.tar.bz2
BuildRequires: cmake
BuildRequires: fdupes
BuildRequires: freetype2-devel
BuildRequires: gcc-c++
BuildRequires: gettext-tools
BuildRequires: gmp-devel
BuildRequires: hicolor-icon-theme
BuildRequires: irrlicht-devel
BuildRequires: libjpeg-devel
BuildRequires: update-desktop-files
BuildRequires: pkgconfig(bzip2)
BuildRequires: pkgconfig(glu)
BuildRequires: pkgconfig(jsoncpp)
BuildRequires: pkgconfig(libcurl)
BuildRequires: pkgconfig(libpng)
BuildRequires: pkgconfig(openal)
BuildRequires: pkgconfig(sqlite3)
BuildRequires: pkgconfig(vorbis)
BuildRequires: pkgconfig(xxf86vm)
BuildRequires: pkgconfig(zlib)
BuildRoot: %{_tmppath}/%{name}-%{version}-build
%description
Voxelands is a sandbox construction game inspired by earlier "voxel world" style
games such as Minetest, Minecraft, and Infiniminer. Gameplay puts players in a
fully destructible 3D game world where they can place and dig numerous types of
blocks, items and creatures using a variety of tools.
Inside the game world players can build structures, artworks and anything else
their creativity can think of on multiplayer servers and singleplayer worlds
across multiple game modes.
%prep
%setup -q -n %{name}-v%{version}-%hash
%build
# cmake macro does not work
cmake . -DCMAKE_INSTALL_PREFIX=%{_prefix} \
-DCMAKE_C_FLAGS_RELEASE=-DNDEBUG -DCMAKE_CXX_FLAGS_RELEASE=-DNDEBUG \
-DPNG_PNG_INCLUDE_DIR=$(pkg-config libpng --variable=includedir)
make
%install
make DESTDIR=%{buildroot} install
%suse_update_desktop_file -r %{name} Game Simulation
%find_lang %{name}
%fdupes %{buildroot}%{_datadir}
%post
%desktop_database_post
%icon_theme_cache_post
%postun
%desktop_database_postun
%icon_theme_cache_postun
%files -f %{name}.lang
%defattr(-,root,root,-)
%{_bindir}/%{name}
%{_bindir}/%{name}-server
%dir %{_datadir}/appdata/
%{_datadir}/appdata/%{name}.appdata.xml
%{_datadir}/applications/%{name}.desktop
%{_mandir}/man6/%{name}.6*
%{_mandir}/man6/voxelands-server.6.gz
%{_datadir}/%{name}/
%{_datadir}/doc/voxelands/
%{_datadir}/icons/hicolor/*/apps/%{name}.*
%changelog