File compilefixes.diff of Package blockout

From: Jan Engelhardt <jengelh@medozas.de>
Date: 2012-03-25 16:06:07.551725021 +0200

---
 BlockOut/EditControl.cpp             |    2 +-
 BlockOut/EditControl.h               |    2 +-
 BlockOut/GLApp/GLApp.h               |    2 +-
 BlockOut/GLApp/GLFont.cpp            |    2 +-
 BlockOut/GLApp/GLSprite.cpp          |    5 ++---
 BlockOut/GLApp/GLSprite.h            |    2 +-
 BlockOut/Menu.h                      |    4 ++--
 BlockOut/MenuGraphics.cpp            |    4 ++--
 BlockOut/SetupManager.cpp            |    2 +-
 BlockOut/SetupManager.h              |    2 +-
 BlockOut/Types.h                     |    6 +++---
 BlockOut/Utils.cpp                   |    6 +++---
 ImageLib/src/jpg/jpegdecodermain.cpp |    4 ++--
 ImageLib/src/png/hpng.c              |    7 ++-----
 14 files changed, 23 insertions(+), 27 deletions(-)

Index: BL_SRC/BlockOut/EditControl.cpp
===================================================================
--- BL_SRC.orig/BlockOut/EditControl.cpp
+++ BL_SRC/BlockOut/EditControl.cpp
@@ -30,7 +30,7 @@ void EditControl::SetDisplayLength(int l
 
 // ------------------------------------------------
 
-void EditControl::SetMode(char *text,BOOL edit,BYTE *keys) {
+void EditControl::SetMode(const char *text,BOOL edit,BYTE *keys) {
 
   if( strlen(text)>=255 ) {
     strncpy(editText,text,255);
Index: BL_SRC/BlockOut/EditControl.h
===================================================================
--- BL_SRC.orig/BlockOut/EditControl.h
+++ BL_SRC/BlockOut/EditControl.h
@@ -27,7 +27,7 @@ class EditControl {
     void SetDisplayLength(int length);
 
     // Set edit control mode (keys can be NULL)
-    void SetMode(char *text,BOOL edit,BYTE *keys);
+    void SetMode(const char *text,BOOL edit,BYTE *keys);
 
     // Get the mode
     BOOL GetMode();
Index: BL_SRC/BlockOut/GLApp/GLApp.h
===================================================================
--- BL_SRC.orig/BlockOut/GLApp/GLApp.h
+++ BL_SRC/BlockOut/GLApp/GLApp.h
@@ -60,7 +60,7 @@ protected:
 
     // Internal variables for the state of the app
     BOOL      m_bWindowed;
-    char*     m_strWindowTitle;
+    const char *m_strWindowTitle;
     int       m_screenWidth;
     int       m_screenHeight;
     BOOL      m_bVSync;
Index: BL_SRC/BlockOut/GLApp/GLFont.cpp
===================================================================
--- BL_SRC.orig/BlockOut/GLApp/GLFont.cpp
+++ BL_SRC/BlockOut/GLApp/GLFont.cpp
@@ -8,7 +8,7 @@
 #undef LoadImage
 #include <CImage.h>
 
-extern char *LID(char *fileName);
+#include "../Types.h"
 
 // -------------------------------------------
 
Index: BL_SRC/BlockOut/GLApp/GLSprite.cpp
===================================================================
--- BL_SRC.orig/BlockOut/GLApp/GLSprite.cpp
+++ BL_SRC/BlockOut/GLApp/GLSprite.cpp
@@ -7,8 +7,7 @@
 #include <string.h>
 #undef LoadImage
 #include <CImage.h>
-
-extern char *LID(char *fileName);
+#include "../Types.h"
 
 // -------------------------------------------
 
@@ -54,7 +53,7 @@ void Sprite2D::UpdateSprite(int x1,int y
 
 // -------------------------------------------
 
-int Sprite2D::RestoreDeviceObjects(char *diffName,char *alphaName,int scrWidth,int scrHeight) {
+int Sprite2D::RestoreDeviceObjects(const char *diffName, const char *alphaName,int scrWidth,int scrHeight) {
 
   GLint  bpp;
   GLenum format;
Index: BL_SRC/BlockOut/GLApp/GLSprite.h
===================================================================
--- BL_SRC.orig/BlockOut/GLApp/GLSprite.h
+++ BL_SRC/BlockOut/GLApp/GLSprite.h
@@ -15,7 +15,7 @@ public:
   
   // Initialise the sprite
   // return 1 when success, 0 otherwise
-  int RestoreDeviceObjects(char *diffName,char *alphaName,int srcWidth,int scrHeight);
+  int RestoreDeviceObjects(const char *diffName, const char *alphaName,int srcWidth,int scrHeight);
 
   // Update sprite mapping and coordinates
   void UpdateSprite(int x1,int y1,int x2,int y2);
Index: BL_SRC/BlockOut/Menu.h
===================================================================
--- BL_SRC.orig/BlockOut/Menu.h
+++ BL_SRC/BlockOut/Menu.h
@@ -61,8 +61,8 @@ class Menu {
     // Menu page
     void ToPage(MenuPage *page);
     void ToPage(MenuPage *page,int iParam,void *wParam);
-    void RenderText(int x,int y,BOOL selected,char *text);
-    void RenderTitle(char *title);
+    void RenderText(int x,int y,BOOL selected, const char *text);
+    void RenderTitle(const char *title);
 
     PageMainMenu mainMenuPage;
     PageStartGame startGamePage;
Index: BL_SRC/BlockOut/MenuGraphics.cpp
===================================================================
--- BL_SRC.orig/BlockOut/MenuGraphics.cpp
+++ BL_SRC/BlockOut/MenuGraphics.cpp
@@ -438,7 +438,7 @@ void Menu::RenderChar(int x,int y,int w,
 
 // ---------------------------------------------------------------------
 
-void Menu::RenderTitle(char *title) {
+void Menu::RenderTitle(const char *title) {
 
   int  lgth = (int)strlen(title);
   int  nwFont = fround((float)wFont*1.1f);
@@ -454,7 +454,7 @@ void Menu::RenderTitle(char *title) {
 
 // ---------------------------------------------------------------------
 
-void Menu::RenderText(int x,int y,BOOL selected,char *text) {
+void Menu::RenderText(int x,int y,BOOL selected, const char *text) {
 
   float startLine   = 0.515f;
   float startColumn = 0.15f;
Index: BL_SRC/BlockOut/SetupManager.cpp
===================================================================
--- BL_SRC.orig/BlockOut/SetupManager.cpp
+++ BL_SRC/BlockOut/SetupManager.cpp
@@ -364,7 +364,7 @@ int SetupManager::GetTimeout() {
 
 // ------------------------------------------------
 
-char *SetupManager::GetName() {
+const char *SetupManager::GetName() {
 
   static char ret[32];
   strcpy(ret,"");
Index: BL_SRC/BlockOut/SetupManager.h
===================================================================
--- BL_SRC.orig/BlockOut/SetupManager.h
+++ BL_SRC/BlockOut/SetupManager.h
@@ -67,7 +67,7 @@ class SetupManager {
     float GetAnimationTime(); /* in seconds */
 
     // Names
-    char *GetName();
+    const char *GetName();
     const char *GetBlockSetName();
 
     // Sound
Index: BL_SRC/BlockOut/Types.h
===================================================================
--- BL_SRC.orig/BlockOut/Types.h
+++ BL_SRC/BlockOut/Types.h
@@ -203,15 +203,15 @@ extern int fround(float x);
 extern char *FormatTime(float seconds);
 extern char *FormatDate(uint32 time);
 extern char *FormatDateShort(uint32 time);
-extern int CreateTexture(int width,int height,char *imgName,GLuint *hmap);
+extern int CreateTexture(int width,int height,const char *imgName,GLuint *hmap);
 extern char GetChar(BYTE *keys);
 #ifndef WINDOWS
 extern void ZeroMemory(void *buff,int size);
 #endif
 extern BOOL DirExists(char *dirname);
 extern BOOL CheckEnv();
-extern char *LID(char *fileName);
-extern char *LHD(char *fileName);
+extern char *LID(const char *fileName);
+extern char *LHD(const char *fileName);
 
 
 #endif /* TYPESH */
Index: BL_SRC/BlockOut/Utils.cpp
===================================================================
--- BL_SRC.orig/BlockOut/Utils.cpp
+++ BL_SRC/BlockOut/Utils.cpp
@@ -238,7 +238,7 @@ BOOL CheckEnv() {
 // Name: LID()
 // Desc: Locate file in the installation directory
 //-----------------------------------------------------------------------------
-char *LID(char *fileName) {
+char *LID(const char *fileName) {
 
 #ifdef WINDOWS
   return fileName;
@@ -254,7 +254,7 @@ char *LID(char *fileName) {
 // Name: LHD()
 // Desc: Locate file in the home directory
 //-----------------------------------------------------------------------------
-char *LHD(char *fileName) {
+char *LHD(const char *fileName) {
 
   static char ret[512];
 
@@ -278,7 +278,7 @@ char *LHD(char *fileName) {
 // Name: CreateTexture()
 // Desc: Create a texture (no alpha)
 //-----------------------------------------------------------------------------
-int CreateTexture(int width,int height,char *imgName,GLuint *hmap) {
+int CreateTexture(int width,int height, const char *imgName,GLuint *hmap) {
 
   *hmap = 0;
   CImage img;
Index: BL_SRC/ImageLib/src/jpg/jpegdecodermain.cpp
===================================================================
--- BL_SRC.orig/ImageLib/src/jpg/jpegdecodermain.cpp
+++ BL_SRC/ImageLib/src/jpg/jpegdecodermain.cpp
@@ -54,7 +54,7 @@ int LoadJpegImage(JPEG_IMAGE *d) {
   Pjpeg_decoder_file_stream Pinput_stream = new jpeg_decoder_file_stream();
 
   if( !Pinput_stream ) {
-    sprintf(JpegErrorMessage,"Error: Unable to allocate memory for stream object!\n", Psrc_filename);
+    sprintf(JpegErrorMessage,"Error: Unable to allocate memory for stream object! %s\n", Psrc_filename);
     return (FALSE);    
   }
 
@@ -69,7 +69,7 @@ int LoadJpegImage(JPEG_IMAGE *d) {
 
   if( !Pd ) {
     delete Pinput_stream;
-    sprintf(JpegErrorMessage,"Error: Unable to allocate memory for decoder object!\n", Psrc_filename);
+    sprintf(JpegErrorMessage,"Error: Unable to allocate memory for decoder object! %s\n", Psrc_filename);
     return (FALSE);    
   }
 
Index: BL_SRC/ImageLib/src/png/hpng.c
===================================================================
--- BL_SRC.orig/ImageLib/src/png/hpng.c
+++ BL_SRC/ImageLib/src/png/hpng.c
@@ -1,6 +1,7 @@
 #include <malloc.h>
 #include <math.h>
 #include <png.h>
+#include <string.h>
 #include "hpng.h"
 
 char PngErrorMessage[1024];
@@ -45,10 +46,6 @@ int LoadPngImage(PNG_IMAGE *d) {
 	// ---------------- Error handling
 
 	png_set_error_fn(png,NULL,my_png_error,NULL);
-  if (setjmp(png->jmpbuf)) {
- 	  png_destroy_read_struct(&png, &info, &endinfo);
-	  return 0;
-	}
 
 	// ----------------- Read the image
 
@@ -154,7 +151,7 @@ char *WritePngImage(char *file_name,unsi
    {
     	sprintf(PngErrorMessage,"png_create_info_struct() failed");
       fclose(fp);
-      png_destroy_write_struct(&png_ptr,  png_infopp_NULL);
+      png_destroy_write_struct(&png_ptr, NULL);
       return PngErrorMessage;
    }
 
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