File crawl.changes of Package crawl

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Fri May  7 17:20:13 UTC 2021 - Ferdinand Thiessen <rpm@fthiessen.de>

- Update to version 0.26.1
  * ctrl-attack again no longer works while confused.
  * Console display flickering is reduced.
  * It is no longer possible to obtain infinite nets from net traps.
  * Various vault placement balance adjustments and teleport closet fixes.
  * 95 other fixes, tweaks, copy-edits, and interface improvements.
- Update to version 0.26.0
  * New species: Palentonga.
  * New background: Delver.
  * Food and hunger are removed.
  * Swamp has many new monsters and other changes.
  * Spells, wands, and abilities can be quivered, fired, and
    autotargeted with an extension of the ranged quiver/autofight
    interface.
  * Full log: https://github.com/crawl/crawl/releases/tag/0.26.0
- SPEC file: Drop parts related to outdated openSUSE versions

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Mon Aug 17 11:45:57 UTC 2020 - Dirk Mueller <dmueller@suse.com>

- update to 0.25.1
 * Change log see https://github.com/crawl/crawl/releases

 Highlights
 * Spells in many schools have been redesigned to make the schools
   more distinct.
 * Acquirement scrolls have been despoilered, offering the player
   a choice of generated items.
 * Effects from spell miscasts, god wrath, death curses, and Zot
   traps have been overhauled for consistency and simplicity.

- remove CVE-2020-11722.patch (fixed upstream)

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Tue Apr 14 11:22:21 UTC 2020 - Ferdinand Thiessen <rpm@fthiessen.de>

- Added CVE-2020-11722.patch to fix CVE-2020-11722, boo#1169381
  * Fixes a remote code evaluation issue with lua loadstring

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Wed Mar 18 12:54:41 UTC 2020 - Jon Brightwell <jon@moozaad.co.uk>

- Update to version 0.24.0
  * Vampire species simplified
  * Thrown weapons streamlined
  * Fedhas reimagined
  * Sif Muna reworked
- removed crawl-0.17.1-datetime.patch as fixed upstream

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Sun Jul 21 16:44:16 UTC 2019 - Simon Puchert <simonpuchert@alice.de>

- Update to version 0.23.2
  * Trap system overhaul
  * New Gauntlet portal to replace Labyrinths
  * Nemelex Xobeh rework
  * Nine unrandarts reworked and the new "Rift" unrandart added
  * Support for seeded dungeon play
  * build requires python and python-pyYAML

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Sat Aug 25 17:45:20 UTC 2018 - rpm@fthiessen.de

- Spec cleanup
  * Dropped defattr as more recent rpms add a default %defattr line
    if none is present in the rpm %files section
- Fixed source (used corret one from upstream)

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Fri Aug 10 15:14:29 UTC 2018 - jon@moozaad.co.uk

- Update to 0.22.0
	* Player ghosts now only appear in sealed ghost vaults
	* New spell library interface
	* User interface revamp for Tiles and WebTiles

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Sat Jul 14 16:05:43 UTC 2018 - jon@moozaad.co.uk

- Update to 0.21.1

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Thu Jul  6 11:57:42 UTC 2017 - rpm@fthiessen.de

- Update to 0.20.1

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Tue May 16 20:36:28 UTC 2017 - dimstar@opensuse.org

- On platforms > Leap 42.x/SLE12, require user(games) and
  group(games) instead of creating the user/group in pre.

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Sat Feb 18 12:13:17 UTC 2017 - mailaender@opensuse.org

- Update to version 0.19.4
- Add desktop.patch for a menu starter
- Add appdata.patch for https://en.opensuse.org/openSUSE:AppStore
- Add icon.patch for installing a SVG icon

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Mon May  9 08:49:44 UTC 2016 - steevstevep@gmail.com

- Update to 0.18.1

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Sat Jan  2 21:04:03 UTC 2016 - opensuse@dstoecker.de

- do not compile date and time into the binary
  (crawl-0.17.1-datetime.patch)

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Mon Dec 14 18:01:21 UTC 2015 - rpm@fthiessen.de

- Added fdupes and fixed usage of __DATE__ and __TIME__

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Mon Dec 14 08:17:43 UTC 2015 - bemyak@gmail.com

- Updated to 0.17.1

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Mon Nov  9 07:05:08 UTC 2015 - bemyak@gmail.com

- Updated to 0.17.0

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Thu Aug 27 09:09:02 UTC 2015 - normand@linux.vnet.ibm.com

- for ppc64le architecture disable __ALTIVEC__ to avoid build error
  to avoid contention between SDL vector and gcc defines

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Mon Aug 24 07:29:42 UTC 2015 - bemyak@gmail.com

- Updated to 0.16.2 (bugfix release)

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Sun Apr 12 14:37:57 UTC 2015 - bemyak@gmail.com

- Removed _service, source archive is now attached directly

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Sat Apr 11 16:50:46 UTC 2015 - bemyak@gmail.com

- Updated crawl to 0.16.1
- Source archive is now downloaded directly from crawl's website

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Wed Apr  8 13:11:55 UTC 2015 - dimstar@opensuse.org

- Add a comment to the .desktop file (minimal requirement to show
  up in AppStream based software centers).

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Mon Mar 16 05:09:22 UTC 2015 - bemyak@gmail.com

- Source URL corrected

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Sat Mar 14 19:49:00 MSK 2015 - bemyak@gmail.com

- Updated crawl to 0.16.0

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Thu Nov  6 15:54:44 MSK 2014 - bemyak@gmail.com

- Updated crawl to 0.15.2 (bugfix)
- Removed openSUSE 12.10, 11.* workarounds
- Removed crawl-ncurses-with-tinfo.patch,
  because tinfo included in ncurses by default

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Sun Sep 28 17:12:31 UTC 2014 - mailaender@opensuse.org

- Updated to version 0.15.1
- avoid redundancy in %description

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Thu Aug 28 08:58:11 MSK 2014 - bemyak@gmail.com

- Updated crawl to 0.15

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Fri Jun 20 05:02:09 UTC 2014 - devel.openSUSE.org@gmail.com

- Added crawl_24_gbdbe590.patch:
- Update to git master 0.14.1-24-gbdbe590:
 * Make drakes breathe, not throw (hangedman, Grunt)
   This was broken when the dragon genus was split.  I didn't restore
   the "roars" message, though.
   Also incorporates "Restrict drake breathe message to targeted spells."
 * Don't crash on t-r at the map edge (bh)
 * Fix an #ifdef (MarvinPA).
 * Include tileweb-text.cc in MSVC builds.
 * Add hash.cc to, remove obsolete files from, MSVC project.
 * Allow using Luajit on 64-bit systems (#8641)
   64-bit luajit doesn't support lua_newstate or custom allocators, so don't
   try to use one there.  However, give a warning if this happens with a
   webtiles or dgamelaunch build, because servers probably do want the
   memory throttling.
 * Don't crash on time step while siren-mesmerised (#8546)
 * Use the correct skill in variable-range rod spells (#8307)
   For the purposes of the hostile-in-range check and darken_beyond_range,
   we were computing power using the spell schools rather than Evocations.
 * More carefully chase item links in the pickup menu (#8603)
   Moving the item to the player destroyed it; normally that would have set
   the non-item's link to NON_ITEM, exiting the loop, but level excursions as
   part of pickup could overwrite the link.
 * Allow more than just the fallback hell entry in old late D.
 * Generate abyss/hell entries in old games with D:27.
   This includes generating hell entries on every level as we currently do in
   Depths.
 * Fix a bad array subscript (#8594)
   This has incorrectly been 9 rather than 0 since the function was added
   in 0.13-a0-927-g55b8bbf.
 * Replace a few uses of a <= b <= c (#8594)
   One of them was incorrect, and the other correct but confusing.
 * Fix a potential teleport closet (#8604)
 * Fix some Asterion speech. (MarvinPA, #8602)
 * Distinguish artefact from non- when swapping rings (#8062)
   If the left ring was a artefact and the right ring a non-artefact of the
   same base time, we failed to ask which to swap out.
 * Time-out unintentional Vp bat form normally (#8392)
 * Remove mention of ! from tutorial/hints skills screen (#5346).
   According to b702f4e, this menu is supposed to be disabled because it
   explains advanced commands which aren't available in the simple menu,
 * Allow toggling skill practicing in tutorial/hints mode again.
   Broken by ecaf8b2.
   It's a sad state of affairs that nobody thought this was a bug for
   almost three years.
 * Mention some 0.13 changes in the changelog (#7000).
 * Don't allow wielding an item that's too large while transformed.
 * Relevant for tree-form.
 * tilepick-p.cc: fix SP_NAGA switch fallthrough
 * Don't crash when mousing over remembered-but-gone webs (#8429)
 * Remove some residual item race references (#8480).

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Mon Jun  9 13:31:02 MSK 2014 - bemyak@gmail.com
- Now saves located in ~/.crawl dir. This mean:
* Different users now uses different settings
* Users can now change setting without root privilages
  (by creating ~/.crawl/init.txt or ~/.crawlrc file)
  
- Old saves moved to /root/.crawl directory

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Sat May 24 01:01:05 MSK 2014 - bemyak@gmail.com

- version 0.14.1
- Adapt crawl-ncurses-with-tinfo.patch to new version of the game

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Mon Sep 23 10:29:06 UTC 2013 - idonmez@suse.com

- Create games user/group on demand. fate#314560

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Wed Jun 19 01:26:14 UTC 2013 - crrodriguez@opensuse.org

- version 0.12.1
* add buildrequire to sqlite-devel and dejavu fonts.
* fix build with gcc 48
- Fixed multiple issues on big-endian systems.
- Misc crash fixes

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Tue Sep 18 12:54:58 UTC 2012 - idonmez@suse.com

- Add explicit glu dependency to fix the build for Factory

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Fri Jul  6 19:26:50 UTC 2012 - devel.openSUSE.org@gmail.com

- Updated to version 0.10.3:
  * Crash fixes.
  * rPois- doesn't grant rPois+ for potions of poison.
  * Clean chunks are no longer better than permafood when nauseated.
  * The Flight spell is no longer cancellable (could cause a death when
    swapping a +Lev item above water due to incorrect assumptions).
  * A warning when transforming would meld your last +Lev item.
  * Backlash works for finding portals on the map screen.
  * Remembered traps no longer lose their identity when out of sight.
  * Certain rare monsters don't clutter tile displays with name tags anymore.
  * show_game_turns labels its display as "Time:" not "Turn:".
  * Greatly improved webtiles performance.
  * Fixed miscompiles or compilation failures with GCC 4.7.
  * A bunch of assorted minor fixes.
  * Some new interface functionality:
  * can annotate remote levels (X[ then !)
  * picking a stack of items you already had some of shows how many did you
    just gain
  * shops show item slot letters assigned to your new purchases
  * enchanteable missiles are listed in the wield menu if you have scrolls
    of Enchant Weapon 
- Adapt crawl-ncurses-with-tinfo.patch to new version of the game

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Tue Feb 21 15:57:21 UTC 2012 - saschpe@suse.de

- BuildRequire lua51-devel on openSUSE > 12.1

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Wed Nov 23 12:25:30 UTC 2011 - jreidinger@suse.com

- fix build for older distributions( old ncurses doesn't have
  separated tinfo )

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Tue Nov 22 14:06:19 UTC 2011 - saschpe@suse.de

- Set license to SDPX style (GPL-2.0+)
- Add crawl-ncurses-with-tinfo.patch to link against tinfo

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Fri Sep  9 07:25:11 UTC 2011 - saschpe@suse.de

- Update to version 0.9.1:
  * Fix missing portals to Zot on D:27 with restart_after_game after Sprint.
  * Fix most large special maps not being generated.
  * Fix mad amounts of divine gifts in certain cases.
  * Don’t duplicate monsters when exiting the Abyss.
  * Fix a lock-up on selecting a random character.
  * A number of crash fixes.
  * Some documentation amendments.
  * Don’t stop butchering on unimportant messages.
  * Add a command “show runes” (‘}’) that was documented but not implemented.
- Changes from previous version, see doc/changelog.txt

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Thu Mar  3 16:53:32 UTC 2011 - saschpe@suse.de

- cleaned up spec file.

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Fri Feb 25 10:59:08 UTC 2011 - saschpe@suse.de

- update to upstream version 0.7.2
  * fix a variety of crash bugs.
  * fix weapon acquirement not considering some rare weapons.
  * fix problems with Unicode locales other than en_US.UTF-8.
  * fix near-uselessness on ARM.
  * a variety of other bug fixes.

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Mon Aug  2 15:13:55 UTC 2010 - sasch.pe@gmx.de

- updated to upstream version 0.7.1

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Thu Apr  8 09:59:27 UTC 2010 - sasch.pe@gmx.de

- desktop file is now also installed correctly for Fedora builds

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Tue Apr  6 19:31:07 UTC 2010 - sasch.pe@gmx.de

- changed executable ownership to 'root:root' and flags to '0755'

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Tue Apr  6 17:18:38 UTC 2010 - sasch.pe@gmx.de

- fixed data package ownership and install rules
- expanded data package description

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Wed Mar 31 17:26:26 UTC 2010 - prusnak@suse.cz

- cleanup spec file, don't install into /usr/games and /usr/share/games

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Wed Mar 31 09:02:08 UTC 2010 - sasch.pe@gmx.de

- changed build requirements to support Fedora and Mandriva
- renamed desktop entry name to "Dungeon Crawl Stone Soup (SDL)"
- crawl-sdl package now requires the correct base package version

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Wed Mar 31 08:14:56 UTC 2010 - sasch.pe@gmx.de

- added 'group' field in crawl-sdl package

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Tue Mar 30 18:58:39 UTC 2010 - sasch.pe@gmx.de

- updated to upstream version 0.6.0
- moved SDL version into own package

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Wed Aug  5 18:16:45 CEST 2009 - sasch.pe@gmx.de

- corrected .desktop file automatic translation in the spec file

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Wed Aug  5 17:35:49 CEST 2009 - sasch.pe@gmx.de

- added SDL version
- added icon and .desktop file for the SDL version

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Tue Aug  4 23:41:53 CEST 2009 - sasch.pe@gmx.de

- initial checkin of version 0.5.1

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Wed Apr 29 12:00:00 CEST 2009 - sasch.pe@gmx.de

- first release (version 0.5.0)

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