File widelands.spec of Package widelands

# spec file for package widelands
# Copyright (c) 2023 SUSE LLC
# All modifications and additions to the file contributed by third parties
# remain the property of their copyright owners, unless otherwise agreed
# upon. The license for this file, and modifications and additions to the
# file, is the same license as for the pristine package itself (unless the
# license for the pristine package is not an Open Source License, in which
# case the license is the MIT License). An "Open Source License" is a
# license that conforms to the Open Source Definition (Version 1.9)
# published by the Open Source Initiative.

# Please submit bugfixes or comments via

Name:           widelands
Version:        1.1
Release:        0
Summary:        Realtime strategy game involving map control
License:        GPL-2.0-or-later
# PATCH-FIX-UPSTREAM widelands-fix-missing-include.patch -- Add missing #include <cstdint>
Patch0:         widelands-fix-missing-include.patch
BuildRequires:  SDL2_gfx-devel
BuildRequires:  SDL2_image-devel
BuildRequires:  SDL2_mixer-devel
BuildRequires:  SDL2_ttf-devel
BuildRequires:  asio-devel
BuildRequires:  cmake
BuildRequires:  curl-devel
BuildRequires:  distribution-release
BuildRequires:  doxygen
BuildRequires:  fdupes
BuildRequires:  gcc-c++
BuildRequires:  gettext
BuildRequires:  graphviz-gnome
BuildRequires:  hicolor-icon-theme
BuildRequires:  libboost_headers-devel
BuildRequires:  libboost_regex-devel
BuildRequires:  libboost_system-devel
BuildRequires:  libboost_test-devel
BuildRequires:  libjpeg-devel
BuildRequires:  libpng-devel
BuildRequires:  ninja
BuildRequires:  optipng
BuildRequires:  pkgconfig
BuildRequires:  python3-base
BuildRequires:  update-desktop-files
BuildRequires:  pkgconfig(glew)
BuildRequires:  pkgconfig(icu-i18n)
BuildRequires:  pkgconfig(icu-io)
BuildRequires:  pkgconfig(icu-uc)
BuildRequires:  pkgconfig(libtiff-4)
BuildRequires:  pkgconfig(lua)
BuildRequires:  pkgconfig(lua5.1)
BuildRequires:  pkgconfig(zlib)
Requires:       %{name}-data = %{version}

Widelands is a real-time strategy (RTS) game with singleplayer
campaigns and a multiplayer mode. The game was inspired by Settlers II
(Bluebyte) but has significantly more variety and depth to it.

The primary goal of this type of RTS is to build a settlement with a
functioning economy, producing sufficient military units so as to
conquer rival territories, ultimately gaining control of either the
entire map, or a certain predetermined section of it.

%package data
Summary:        Data files for Widelands
Requires:       %{name} = %{version}
BuildArch:      noarch

%description data
Data files for Widelands. Includes localization, maps graphics and music.

%package debug
Summary:        Debugging tools for Widelands

%description debug
Additional debugging data for Widelands. This package is not needed for normal

%autosetup -p1

sed -i '/wl_add_flag(WL_COMPILE_DIAGNOSTICS "-Werror=uninitialized")/d' CMakeLists.txt
sed -i 's/\(install(TARGETS ${NAME} DESTINATION \)"."\( COMPONENT ExecutableFiles)\)/\1bin\2/' cmake/WlFunctions.cmake
find . -type f -name "*.py" -exec sed -i -E 's/env python[3]?/python3/' {} \;

mkdir -p build/locale
%define __builder ninja
%cmake \
  -DWL_INSTALL_PREFIX=%{_prefix} \
  -DWL_INSTALL_DATADIR=%{_datadir}/%{name} \
  -DWL_INSTALL_LOCALEDIR=%{_datadir}/%{name}/locale \
  -DCMAKE_BUILD_TYPE="Release" \



%fdupes %{buildroot}%{_datadir}

%find_lang %{name} --all-name

rm -f %{buildroot}%{_prefix}/{COPYING,CREDITS,ChangeLog,VERSION}

# No need to execute tests as they are already executed implicitly on install
# instead do post-install test
PATH=%{buildroot}%{_bindir}:$PATH %{name} --help | grep 'This is Widelands'

%license COPYING
%doc CREDITS ChangeLog

%files data -f %{name}.lang
%dir %{_datadir}/%{name}
%dir %{_datadir}/%{name}/locale
%dir %{_datadir}/%{name}/locale/*
%dir %{_datadir}/%{name}/locale/*/LC_MESSAGES

%files debug

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