File godot-rpm-macros.spec of Package godot-rpm-macros
#
# spec file for package godot-rpm-macros
#
# Copyright (c) 2019 SUSE LINUX GmbH, Nuernberg, Germany.
#
# All modifications and additions to the file contributed by third parties
# remain the property of their copyright owners, unless otherwise agreed
# upon. The license for this file, and modifications and additions to the
# file, is the same license as for the pristine package itself (unless the
# license for the pristine package is not an Open Source License, in which
# case the license is the MIT License). An "Open Source License" is a
# license that conforms to the Open Source Definition (Version 1.9)
# published by the Open Source Initiative.
# Please submit bugfixes or comments via https://bugs.opensuse.org/
#
Name: godot-rpm-macros
Version: 1
Release: 0
Summary: RPM macros for Godot
License: MIT
Group: Development/Tools/Building
URL: https://godotengine.org/
Source0: macros.godot
Source1: rpmlintrc
Requires: coreutils
BuildArch: noarch
BuildRoot: %{_tmppath}/%{name}-%{version}-build
%description
Provides RPM macros that will allow for easier packaging of games made with
the Godot engine.
%prep
%build
%install
install -D -p -m 644 %{S:0} %{buildroot}%{_rpmconfigdir}/macros.d/macros.godot
%files
%defattr(-,root,root)
%dir %{_rpmconfigdir}/macros.d/
%{_rpmconfigdir}/macros.d/macros.godot
%changelog