File wine-nine-standalone.changes of Package wine-nine-standalone
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Sat Apr 9 20:20:47 UTC 2022 - Aaron Puchert <aaronpuchert@alice-dsl.net>
- Mesa-libd3d's d3dadapter9.so is loaded with dlopen and thus not
automatically recognized as runtime dependency, add it manually.
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Thu Apr 15 17:10:10 UTC 2021 - Marcus Meissner <meissner@suse.com>
- updated to 0.8
no upstream changelog
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Tue Mar 30 13:29:14 UTC 2021 - Marcus Meissner <meissner@suse.com>
- fix build by taking current git temporary
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Thu Sep 10 12:05:34 UTC 2020 - Guillaume GARDET <guillaume.gardet@opensuse.org>
- Build only on x86
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Wed Aug 19 06:27:40 UTC 2020 - Marcus Meissner <meissner@suse.com>
- Version 0.7
- Fix restoring the initial video mode
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Sat Aug 15 06:25:56 UTC 2020 - Marcus Meissner <meissner@suse.com>
- Version 0.6
- Add Japanese translation
- Restore status messages when launching processes via explorer
- GCC 10 build fix
- Fix for WINE >= 5.14
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Tue Mar 31 08:27:19 UTC 2020 - Hans-Peter Jansen <hpj@urpla.net>
- Version 0.5
+ ninewinecfg has a new '-p' switch to probe if the current setup
is capable of using nine
+ Flatpak Steam support
+ ninewinecfg has been translated to czech
+ Fix mouse handling for hardware cursors
+ Add our own debug facility since binaries compiled against WINE
>= v4.6 are not backwards compatible anymore
+ Always show the window on fullscreen resolution changes
+ Fix d3d/gui resolution mismatch on Vampire: The Masquerade -
Bloodlines
+ Fix the dri2 backend if dri3 is unavailable
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Mon Aug 26 15:02:49 UTC 2019 - Ismail Dönmez <idonmez@suse.com>
- Cleanup spec file
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Sat Aug 24 14:13:09 UTC 2019 - Marcus Meissner <meissner@suse.com>
- gallium nine standalone version, imported 0.4