File wine-nine-standalone.changes of Package wine-nine-standalone

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Sat Apr  9 20:20:47 UTC 2022 - Aaron Puchert <aaronpuchert@alice-dsl.net>

- Mesa-libd3d's d3dadapter9.so is loaded with dlopen and thus not
  automatically recognized as runtime dependency, add it manually.

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Thu Apr 15 17:10:10 UTC 2021 - Marcus Meissner <meissner@suse.com>

- updated to 0.8
  no upstream changelog

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Tue Mar 30 13:29:14 UTC 2021 - Marcus Meissner <meissner@suse.com>

- fix build by taking current git temporary

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Thu Sep 10 12:05:34 UTC 2020 - Guillaume GARDET <guillaume.gardet@opensuse.org>

- Build only on x86

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Wed Aug 19 06:27:40 UTC 2020 - Marcus Meissner <meissner@suse.com>

- Version 0.7
  - Fix restoring the initial video mode                                                                                                                                                       

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Sat Aug 15 06:25:56 UTC 2020 - Marcus Meissner <meissner@suse.com>

- Version 0.6
 - Add Japanese translation
 - Restore status messages when launching processes via explorer
 - GCC 10 build fix
 - Fix for WINE >= 5.14

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Tue Mar 31 08:27:19 UTC 2020 - Hans-Peter Jansen <hpj@urpla.net>

- Version 0.5
  + ninewinecfg has a new '-p' switch to probe if the current setup
    is capable of using nine
  + Flatpak Steam support
  + ninewinecfg has been translated to czech
  + Fix mouse handling for hardware cursors
  + Add our own debug facility since binaries compiled against WINE
    >= v4.6 are not backwards compatible anymore
  + Always show the window on fullscreen resolution changes
  + Fix d3d/gui resolution mismatch on Vampire: The Masquerade -
    Bloodlines
  + Fix the dri2 backend if dri3 is unavailable

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Mon Aug 26 15:02:49 UTC 2019 - Ismail Dönmez <idonmez@suse.com>

- Cleanup spec file 

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Sat Aug 24 14:13:09 UTC 2019 - Marcus Meissner <meissner@suse.com>

- gallium nine standalone version, imported 0.4
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