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openSUSE:Backports:SLE-15
barbie_seahorse_adventures
barbie_seahorse_adventures.spec
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File barbie_seahorse_adventures.spec of Package barbie_seahorse_adventures
# # spec file for package barbie_seahorse_adventures # # Copyright (c) 2016 SUSE LINUX GmbH, Nuernberg, Germany. # # All modifications and additions to the file contributed by third parties # remain the property of their copyright owners, unless otherwise agreed # upon. The license for this file, and modifications and additions to the # file, is the same license as for the pristine package itself (unless the # license for the pristine package is not an Open Source License, in which # case the license is the MIT License). An "Open Source License" is a # license that conforms to the Open Source Definition (Version 1.9) # published by the Open Source Initiative. # Please submit bugfixes or comments via http://bugs.opensuse.org/ # Name: barbie_seahorse_adventures Version: 1.1 Release: 0 Summary: You are a seahorse and you want to go to the moon! License: GPL-2.0 Group: Amusements/Games/Action/Arcade Url: http://www.imitationpickles.org/barbie/ Source0: http://www.imitationpickles.org/barbie/files/barbie-1.1.tgz Source1: %{name}.sh Source2: %{name}.desktop Source3: %{name}.appdata.xml %if 0%{?suse_version} BuildRequires: fdupes BuildRequires: hicolor-icon-theme BuildRequires: update-desktop-files %endif BuildRequires: dos2unix Requires: python Requires: python-pygame BuildArch: noarch %description You are a seahorse and you want to go to the moon! When you play - make sure to check out all 3 phases - Jungle, Volcano, and Moon! %prep %setup -q -n barbie-%{version} # Remove not needed files rm -f data/REMOVE_ME.txt data/sample.txt lib/pgu/LICENSE.txt # Adjust python version sed -i 's|/usr/bin/python|/usr/bin/python2|' leveledit.py tileedit.py # Convert to unix line end find . -name "*.py" -exec dos2unix "{}" "+" %build %install # install wrapper install -Dm 0755 %{S:1} %{buildroot}%{_bindir}/%{name} # install directories mkdir -p %{buildroot}%{_datadir}/%{name}/{data,lib} for d in data lib ; do cp -a $d %{buildroot}%{_datadir}/%{name} done # install files install -Dm 0644 *.ini %{buildroot}%{_datadir}/%{name} for f in create-upload leveledit run_game tileedit ; do install -Dm 0555 ${f}.py %{buildroot}%{_datadir}/%{name} done for f in preview pyweek-upload ; do install -Dm 0644 ${f}.py %{buildroot}%{_datadir}/%{name} done # install icons for i in 32 64 128 ; do install -Dm 0644 icon${i}.png %{buildroot}%{_datadir}/icons/hicolor/${i}x${i}/apps/%{name}.png done install -Dm 0644 icon64.png %{buildroot}%{_datadir}/pixmaps/%{name}.png # install Desktop file install -Dm 0644 %{S:2} %{buildroot}%{_datadir}/applications/%{name}.desktop # install app store metadata install -Dm 0644 %{S:3} %{buildroot}%{_datadir}/appdata/%{name}.appdata.xml %if 0%{?suse_version} %suse_update_desktop_file %{name} %fdupes -s %{buildroot}%{_prefix} %endif %files %defattr(-,root,root,-) %doc *.txt %{_bindir}/%{name} %{_datadir}/applications/%{name}.desktop %dir %{_datadir}/appdata/ %{_datadir}/appdata/%{name}.appdata.xml %{_datadir}/icons/hicolor/ %{_datadir}/pixmaps/%{name}.png %{_datadir}/%{name} %changelog
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