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openSUSE:Evergreen:11.1
jumpnbump
jumpnbump.spec
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File jumpnbump.spec of Package jumpnbump
# # spec file for package jumpnbump (Version 1.55) # # Copyright (c) 2007 SUSE LINUX Products GmbH, Nuernberg, Germany. # This file and all modifications and additions to the pristine # package are under the same license as the package itself. # # Please submit bugfixes or comments via http://bugs.opensuse.org/ # # norootforbuild Name: jumpnbump BuildRequires: SDL_image-devel SDL_mixer-devel SDL_net-devel libdrm-devel update-desktop-files xorg-x11 License: GPL v2 or later URL: http://www.jumpbump.mine.nu/ Group: Amusements/Games/Action/Other Version: 1.55 Release: 102 Summary: Funny Game with Cute Little Bunnies BuildRoot: %{_tmppath}/%{name}-%{version}-build Source: %{name}-%{version}.tar.gz Source1: jumpnbump.desktop Source2: jumpnbump-levels-0.0.20020825_selected.tar.bz2 Patch0: jumpnbump-1.55-jnbmenudefaults.diff %description You are a cute little bunny and you have to avoid the other bunnies trying to stomp on you and at the same time try to stomp on as many opponents as possible. Jump & bump is multiplayer game only with up to four players simultaneously. Gather the local crew and have a blast. Authors: -------- Florian Schulze <crow@icculus.org> ... many others, see AUTHORS file %prep rm -rf %{buildroot} %setup -a 2 -n jumpnbump-1.50 %patch0 -p1 %build ./autogen.sh %configure --bindir=%{_prefix}/games make %{?jobs:-j%jobs} %install rm -rf %{buildroot} make DESTDIR=%{buildroot} install install -m 755 modify/{gobpack,jnbpack,jnbunpack} %{buildroot}%{_prefix}/games # # get rid of superfluous scripts /bin/rm -v %{buildroot}%{_prefix}/games/jumpnbump{-kdialog,-xdialog,.fbcon,.svgalib} # rm -rf levelmaking/CVS install -d -m 755 %{buildroot}%{_datadir}/pixmaps install -m 644 sdl/*.xpm %{buildroot}%{_datadir}/pixmaps # cd jumpnbump-levels-* for i in *.dat.bz2; do bunzip2 < "$i" > %{buildroot}%{_datadir}/jumpnbump/"${i%%.bz2}" done cd .. # %if %suse_version > 820 %suse_update_desktop_file -i %name "Game ArcadeGame" %endif %clean rm -rf %{buildroot} %files %defattr(-,root,root) %doc levelmaking %doc AUTHORS COPYING ChangeLog README TODO %doc XF86Config-4 *.txt jumpnbump.html %{_prefix}/games/jumpnbump %{_prefix}/games/jnbmenu.tcl %{_prefix}/games/gobpack %{_prefix}/games/jnbpack %{_prefix}/games/jnbunpack %dir %{_datadir}/jumpnbump %{_datadir}/jumpnbump/* %{_datadir}/pixmaps/* %doc %{_mandir}/man6/* %if %suse_version > 820 %{_datadir}/applications/* %endif %changelog * Tue Aug 21 2007 - meissner@suse.de - SDL_net -> SDL_net-devel * Wed Jan 25 2006 - mls@suse.de - converted neededforbuild to BuildRequires * Sun Oct 02 2005 - stbinner@suse.de - GenericName should be as the name tells generic * Fri Jul 01 2005 - lnussel@suse.de - new version 1.55 uses automake and proper optflags * Fri Aug 06 2004 - lnussel@suse.de - new version 1.50 adds support for AI bunnies - add some additional levels from debian package as suggested by Gürkan Sengün - fix path to levels in launcher * Sun Jan 11 2004 - adrian@suse.de - build as user * Mon Aug 18 2003 - lnussel@suse.de - add desktop file * Tue Apr 22 2003 - lnussel@suse.de - initial package
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