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openSUSE:Evergreen:11.1
python-pygame
python-pygame-1.8.0-pep353.diff
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File python-pygame-1.8.0-pep353.diff of Package python-pygame
--- src/base.c +++ src/base.c @@ -117,7 +117,7 @@ init (PyObject* self) { PyObject *allmodules, *moduleslist, *dict, *func, *result, *mod; - int loop, num; + Py_ssize_t loop, num; int success=0, fail=0; if (!CheckSDLVersions ()) @@ -175,7 +175,7 @@ { PyObject* quit; PyObject* privatefuncs; - int num; + Py_ssize_t num; if (!quitfunctions) return; @@ -345,7 +345,7 @@ static int RGBAFromObj (PyObject* obj, Uint8* RGBA) { - int length; + Py_ssize_t length; Uint32 val; if (PyTuple_Check (obj) && PyTuple_Size (obj) == 1) return RGBAFromObj (PyTuple_GET_ITEM (obj, 0), RGBA); --- src/display.c +++ src/display.c @@ -685,7 +685,7 @@ { PyObject* seq; PyObject* r; - int loop, num, count; + Py_ssize_t loop, num, count; SDL_Rect* rects; if (PyTuple_Size (arg) != 1) return RAISE @@ -750,7 +750,7 @@ SDL_Palette* pal; SDL_Color* colors; PyObject* list, *item = NULL; - int i, len; + Py_ssize_t i, len; int r, g, b; VIDEO_INIT_CHECK (); @@ -774,7 +774,7 @@ if (!PySequence_Check (list)) return RAISE (PyExc_ValueError, "Argument must be a sequence type"); - len = MIN (pal->ncolors, PySequence_Length (list)); + len = MIN ((Py_ssize_t)pal->ncolors, PySequence_Length (list)); colors = (SDL_Color*)malloc (len * sizeof (SDL_Color)); if (!colors) --- src/draw.c +++ src/draw.c @@ -196,7 +196,8 @@ Uint8 rgba[4]; Uint32 color; int closed, blend; - int result, loop, length, drawn; + int result; + Py_ssize_t loop, length, drawn; float startx, starty; /*get all the arguments*/ @@ -285,7 +286,8 @@ Uint8 rgba[4]; Uint32 color; int closed; - int result, loop, length, drawn; + int result; + Py_ssize_t loop, length, drawn; int startx, starty; /*get all the arguments*/ @@ -536,7 +538,8 @@ SDL_Surface* surf; Uint8 rgba[4]; Uint32 color; - int width=0, length, loop, numpoints; + int width=0; + Py_ssize_t length, loop, numpoints; int *xlist, *ylist; int x, y, top, left, bottom, right, result; --- src/event.c +++ src/event.c @@ -428,7 +428,7 @@ (unaryfunc)NULL, /*negative*/ (unaryfunc)NULL, /*pos*/ (unaryfunc)NULL, /*abs*/ - (inquiry)event_nonzero, /*nonzero*/ + (lenfunc)event_nonzero, /*nonzero*/ (unaryfunc)NULL, /*invert*/ (binaryfunc)NULL, /*lshift*/ (binaryfunc)NULL, /*rshift*/ @@ -614,7 +614,7 @@ { SDL_Event event; int mask = 0; - int loop, num; + Py_ssize_t loop, num; PyObject* type; int val; @@ -660,7 +660,7 @@ { SDL_Event event; int mask = 0; - int loop, num; + Py_ssize_t loop, num; PyObject* type, *list, *e; int val; @@ -720,7 +720,7 @@ SDL_Event event; int result; int mask = 0; - int loop, num, noargs=0; + Py_ssize_t loop, num, noargs=0; PyObject* type; int val; @@ -793,7 +793,7 @@ static PyObject* set_allowed (PyObject* self, PyObject* args) { - int loop, num; + Py_ssize_t loop, num; PyObject* type; int val; @@ -833,7 +833,7 @@ static PyObject* set_blocked (PyObject* self, PyObject* args) { - int loop, num; + Py_ssize_t loop, num; PyObject* type; int val; @@ -873,7 +873,7 @@ static PyObject* get_blocked (PyObject* self, PyObject* args) { - int loop, num; + Py_ssize_t loop, num; PyObject* type; int val; int isblocked = 0; --- src/mouse.c +++ src/mouse.c @@ -108,7 +108,7 @@ int w, h, spotx, spoty; PyObject *xormask, *andmask; Uint8 *xordata=NULL, *anddata=NULL; - int xorsize, andsize, loop; + Py_ssize_t xorsize, andsize, loop; int val; SDL_Cursor *lastcursor, *cursor = NULL; --- src/rect.c +++ src/rect.c @@ -284,7 +284,7 @@ { PyRectObject* self = (PyRectObject*)oself; GAME_Rect *argrect, temp; - int loop, size; + Py_ssize_t loop, size; PyObject* list, *obj; int t, l, b, r; @@ -326,7 +326,7 @@ { PyRectObject* self = (PyRectObject*)oself; GAME_Rect *argrect, temp; - int loop, size; + Py_ssize_t loop, size; PyObject* list, *obj; int t, l, b, r; @@ -401,7 +401,7 @@ { PyRectObject* self = (PyRectObject*)oself; GAME_Rect *argrect, temp; - int loop, size; + Py_ssize_t loop, size; PyObject* list, *obj; PyObject* ret = NULL; @@ -442,7 +442,7 @@ { PyRectObject* self = (PyRectObject*)oself; GAME_Rect *argrect, temp; - int loop, size; + Py_ssize_t loop, size; PyObject* list, *obj; PyObject* ret = NULL; @@ -807,7 +807,8 @@ PyRectObject *self = (PyRectObject *) _self; PyObject *list; int* data = (int*)&self->r; - int numitems, loop, l = 4; + Py_ssize_t numitems, loop; + int l = 4; if (ihigh < 0) ihigh += l; @@ -840,7 +841,8 @@ { PyRectObject *self = (PyRectObject *) _self; int* data = (int*)&self->r; - int numitems, loop, l = 4; + Py_ssize_t numitems, loop; + int l = 4; int val; if (!PySequence_Check (v)) @@ -948,7 +950,7 @@ (unaryfunc)NULL, /*negative*/ (unaryfunc)NULL, /*pos*/ (unaryfunc)NULL, /*abs*/ - (inquiry)rect_nonzero, /*nonzero*/ + (lenfunc)rect_nonzero, /*nonzero*/ (unaryfunc)NULL, /*invert*/ (binaryfunc)NULL, /*lshift*/ (binaryfunc)NULL, /*rshift*/ --- src/surface.c +++ src/surface.c @@ -753,7 +753,7 @@ SDL_Palette *pal = surf->format->palette; SDL_Color *colors; PyObject *list, *item; - int i, len; + Py_ssize_t i, len; int r, g, b; if (!PyArg_ParseTuple (args, "O", &list)) @@ -770,7 +770,7 @@ return RAISE (PyExc_SDLError, "cannot set palette without pygame.display initialized"); - len = MIN (pal->ncolors, PySequence_Length (list)); + len = MIN ((Py_ssize_t)pal->ncolors, PySequence_Length (list)); colors = (SDL_Color *) malloc (len * sizeof (SDL_Color)); if (!colors)
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