File crack-attack.changes of Package crack-attack
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Mon Oct 15 15:23:56 CEST 2007 - pgajdos@suse.cz
- added missing includes
* missing_includes.patch
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Thu Jan 25 20:39:37 CET 2007 - anicka@suse.cz
- build all files with $RPM_OPT_FLAGS
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Tue Sep 12 17:50:20 CEST 2006 - anicka@suse.cz
- enable sound support
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Mon Jan 30 12:21:28 CET 2006 - ro@suse.de
- added gcc-c++ to BuildRequires
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Wed Jan 25 21:35:12 CET 2006 - mls@suse.de
- converted neededforbuild to BuildRequires
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Fri Sep 16 12:06:16 CEST 2005 - anicka@suse.cz
- package desktop icon
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Mon Aug 29 11:56:15 CEST 2005 - pmladek@suse.cz
- added missing glutInit call, so the game can be started again; thanks to
abauer@suse.de for patch [#113074]
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Wed Jul 20 15:24:59 CEST 2005 - pmladek@suse.cz
- updated to version 1.1.14:
* totally redesigned GUI
* bumped the networking version to 1.1.14; essentially, the compatibility
has been messed up
* fixed stones hanging in mid-air
* added a command-line switch to change the resolution --res
* added sound and music patches (currently unsupported)
- removed obsolete patch, which had fixed compiler warnings and errors
- enabled parallel build
- packaged COPYRIGHT
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Thu Apr 14 15:57:26 CEST 2005 - mcihar@suse.cz
- update to 1.1.12-r1
- drop second desktop file as game now has configuration window
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Thu Jan 6 15:42:40 CET 2005 - mcihar@suse.cz
- fix path in desktop files (bug #49626)
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Mon Mar 01 14:14:22 CET 2004 - mcihar@suse.cz
- update to 1.1.10
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Sat Jan 10 16:43:28 CET 2004 - adrian@suse.de
- build as user
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Tue Oct 14 14:39:07 CEST 2003 - mcihar@suse.cz
- updated to 1.1.9:
- Removed uses of deprecated ostrstream.
- Updated old C-style header file names.
- removed obsolete patches
- moved to /usr/games
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Tue Aug 12 15:36:54 CEST 2003 - mcihar@suse.cz
- added .desktop files
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Mon Aug 11 15:10:41 CEST 2003 - mcihar@suse.cz
- use autoreconf
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Mon Nov 18 15:09:54 CET 2002 - mcihar@suse.cz
- fixed compilation warnings (gcc 3.2) and errors (gcc 3.3)
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Tue Oct 22 01:22:36 CEST 2002 - ro@suse.de
- make it build with mesa-4.0.4
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Fri Jun 7 11:24:40 CEST 2002 - mcihar@suse.cz
- updated to version 1.1.8
* Turned off lightmap texturing when rendering waking garbage, which caused
waking garbage to be dark under certain drivers.
* Changed the point system of solo play to a more fun and intuitive algorithm.
* Modified the distribution of special blocks in X-treme mode.
* Added a status bar which displays how close the player is to losing.
* Reduced network load by reducing garbage queue length and communication
frequency.
* Added workaround to GLUT bug which caused a crash when the Del-key was
pressed after the game in solo play (thanks to Stephen Thorne).
* Added a low resolution graphics mode (thanks to Stephen Thorne).
* Improved the window size algorithm and the socket closing procedures.
* Modified the idle callback's behavior when behind in time steps.
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Tue Jan 15 16:45:47 CET 2002 - ro@suse.de
- added provides and obsoletes for old package name
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Tue Jan 15 14:50:07 CET 2002 - cihlar@suse.cz
- renamed Attack -> crack-attack
- update to version 1.1.3
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Mon Nov 19 14:37:17 CET 2001 - cihlar@suse.cz
- initial version 20011102 by the date of Makefile