File squaroid-0.60.3-ia64.diff of Package squaroid
--- bot/md5.c
+++ bot/md5.c
@@ -39,6 +39,7 @@
*/
#include "md5.h"
+#include <string.h>
#ifdef TEST
/*
@@ -46,7 +47,6 @@
* The test program should print out the same values as given in section
* A.5 of RFC 1321, reproduced below.
*/
-#include <string.h>
main()
{
static const char *const test[7] = {
--- libqdwav/wav_read.c
+++ libqdwav/wav_read.c
@@ -1,5 +1,6 @@
/* operations for verifying and reading wav files. */
+#include <string.h>
#include <stdio.h>
#include <fcntl.h>
#include <sys/stat.h>
--- libqdwav/wav_write.c
+++ libqdwav/wav_write.c
@@ -1,3 +1,4 @@
+#include <string.h>
#include <stdio.h>
#include <fcntl.h>
#include <signal.h>
--- plugins/xhigh/xhigh.c
+++ plugins/xhigh/xhigh.c
@@ -30,7 +30,7 @@
void xhigh_callback_gamemode(GtkWidget *w, gpointer data)
{
- XHIGH->mode = (int)data;
+ XHIGH->mode = (int)((long int)data);
}
ulong xhigh_oninvite(Game *game, GtkWidget **vbox)
--- src/game_ai.c
+++ src/game_ai.c
@@ -3,6 +3,7 @@
by Yair Chuchem
*/
+#include <string.h>
#include <stdio.h>
#include <stdlib.h>
#include <sys/time.h>
--- src/game_invite.c
+++ src/game_invite.c
@@ -319,7 +319,7 @@
/* cb for the invite dialog: called when the radio buttons states change */
void cb_playrequest_firstplayer(GtkWidget *w, gpointer data)
{
- game_invited->options.first_player = (int)data;
+ game_invited->options.first_player = (int)((long int)data);
}
void cb_playrequest_gamemode(GtkWidget *w, gpointer data)
@@ -330,9 +330,9 @@
void cb_playrequest_timelimit(GtkWidget *w, gpointer data)
{
Game *game = game_invited;
- game->options.timeout = (guint)data;
+ game->options.timeout = (guint)((long int)data);
- if ((guint)data == LIMIT_OFF)
+ if ((guint)((long int)data) == LIMIT_OFF)
{
if (game->invite_data->hscale
&& GTK_WIDGET_VISIBLE(game->invite_data->hscale))
@@ -341,7 +341,7 @@
&& GTK_WIDGET_VISIBLE(game->invite_data->unit_label))
gtk_widget_hide(game->invite_data->unit_label);
}
- else if ( (guint)data == LIMIT_PERGAME )
+ else if ( (guint)((long int)data) == LIMIT_PERGAME )
{
game->invite_data->adjustment->value = 5.0;
game->invite_data->adjustment->lower = 2.0;
@@ -361,7 +361,7 @@
gtk_widget_show(game->invite_data->unit_label);
}
- else if ( (guint)data == LIMIT_PERMOVE )
+ else if ( (guint)((long int)data) == LIMIT_PERMOVE )
{
game->invite_data->adjustment->value = 60.0;
game->invite_data->adjustment->lower = 15.0;
--- src/menu.c
+++ src/menu.c
@@ -236,7 +236,7 @@
void cb_aigame_toggle (GtkWidget * w, gpointer data)
{
- ai_Level = (int) data;
+ ai_Level = (int) ((long int)data);
}
void cb_aigame_playertoggle (GtkWidget *w, gpointer data)