File xlogical-1.0-7_gcc43.patch of Package xlogical
--- exception.cpp
+++ exception.cpp
@@ -21,7 +21,7 @@
////////////////////////////////////////////////////////////////////////
-#include <iostream.h>
+#include <iostream>
// Application Includes
#include "exception.h"
--- gamelogic.cpp
+++ gamelogic.cpp
@@ -25,6 +25,7 @@
#include<fstream>
#include<cstdio>
#include<cctype>
+#include<cstdlib>
#ifndef WIN32
#include<unistd.h>
--- levelmap.cpp
+++ levelmap.cpp
@@ -26,6 +26,7 @@
#include <cstring>
#include <ctime>
#include <iostream>
+#include <cstdlib>
#ifndef USE_HASH_MAP
#include <map>
@@ -38,7 +39,6 @@
#ifdef WIN32
using namespace std;
#endif
-#include <iostream.h>
// Application Includes
#include "defs.h"
--- mapedit.cpp
+++ mapedit.cpp
@@ -26,6 +26,8 @@
#include<cstdio>
#include<list>
#include<vector>
+#include<cstdlib>
+#include<cstring>
#ifndef WIN32
#include<unistd.h>
--- modlist.cpp
+++ modlist.cpp
@@ -22,6 +22,7 @@
#include <iostream>
#include <fstream>
+#include <cstdlib>
#ifdef WIN32
#include <afxwin.h>
--- tile_general.cpp
+++ tile_general.cpp
@@ -27,8 +27,6 @@
using namespace std;
#endif
-#include <iostream.h>
-
// Application Includes
#include "audio.h"
#include "properties.h"
--- tile_spinner.cpp
+++ tile_spinner.cpp
@@ -21,7 +21,7 @@
////////////////////////////////////////////////////////////////////////
-
+#include <cstdlib>
// Application Includes
#include "audio.h"