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openSUSE:Evergreen:11.1:kernel-2.6.32
armagetron
armagetron-codecleanup.diff
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File armagetron-codecleanup.diff of Package armagetron
--- src/engine/eGameObject.h +++ src/engine/eGameObject.h @@ -111,7 +111,7 @@ virtual void PassEdge( const eWall *w,REAL time,REAL a,int recursion=1 ); // what length multiplicator does driving along the given wall get when it is the given distance away? - virtual REAL PathfindingModifier( const eWall *w ) const { return 1 ;} + virtual REAL PathfindingModifier( const eWall *) const { return 1 ;} // moves the object from pos to dest during the timeinterval // [startTime,endTime] and issues all eWall-crossing tEvents @@ -124,7 +124,7 @@ virtual bool Timestep(REAL currentTime); // return value: shall this object be destroyed? - virtual bool EdgeIsDangerous(const eWall *w, REAL time, REAL a) const{ + virtual bool EdgeIsDangerous(const eWall *w, REAL /*time*/, REAL /*a*/) const{ return w; } @@ -149,8 +149,8 @@ virtual void RenderCockpitVirtual(bool primary=false); //sound output - virtual void SoundMix(unsigned char *dest,unsigned int len, - int viewer,REAL rvol,REAL lvol){}; + virtual void SoundMix(unsigned char */*dest*/,unsigned int /*len*/, + int /*viewer*/,REAL /*rvol*/,REAL /*lvol*/){}; // internal camera virtual eCoord CamDir(){return dir;} --- src/engine/eGrid.h +++ src/engine/eGrid.h @@ -45,6 +45,9 @@ class eCamera; class nNetObject; +class eCamera; +class eGameObject; +template< class T> class tReferencable; #define MAX_VIEWERS 4 --- src/engine/eSound.cpp +++ src/engine/eSound.cpp @@ -157,6 +157,10 @@ // init using SDL_Mixer sound_is_there=(Mix_OpenAudio(desired.freq, desired.format, desired.channels, desired.samples)>=0); + desired.size = 0; + desired.padding = 0; + desired.silence = 0; + if ( sound_is_there ) { // query actual sound info --- src/engine/eVoter.cpp +++ src/engine/eVoter.cpp @@ -39,6 +39,9 @@ #include "ePlayer.h" #include "eGrid.h" +class eMenuItemVote; +class eVoteItem; + static unsigned short se_votingItemID = 0; static float se_votingTimeout = 300.0f; static nSettingItem< float > se_vt( "VOTING_TIMEOUT", se_votingTimeout ); --- src/engine/eWall.h +++ src/engine/eWall.h @@ -55,6 +55,10 @@ class eWall; class eGameObject; +template< class T> class tReferencable; +class eWallView; +class eWallHolder; + class eWallView:public tHeapElement{ friend class eWall; protected: --- src/network/nPriorizing.h +++ src/network/nPriorizing.h @@ -37,11 +37,15 @@ class nBandwidthControl; class nBandwidthTask; +template< class T> class tReferencable; +class nBandwidthTaskPriorizer; +class nBandwidthArbitrator; + tDECLARE_REFOBJ( nBandwidthTask ); tDECLARE_REFOBJ( nBandwidthArbitrator ); // small task that will eat away some bandwidth -class nBandwidthTask: public tHeapElement, public tReferencable< nBandwidthTask > +class nBandwidthTask: public tHeapElement, public tReferencable< class nBandwidthTask > { friend class tReferencable< nBandwidthTask >; friend class nBandwidthTaskPriorizer; --- src/tools/tConsole.cpp +++ src/tools/tConsole.cpp @@ -235,8 +235,8 @@ (*s_callback)(message, interpretation, timeout); else { - con << static_cast<tString>(message) << ":\n"; - con << static_cast<tString>(interpretation) << '\n'; + con << message << ":\n"; + con << interpretation << '\n'; } } --- src/tron/gCycle.h +++ src/tron/gCycle.h @@ -41,6 +41,12 @@ class eSoundPlayer; class gSensor; +class gCycle; +class gCycleMemoryEntry; +class gPlayerWall; +class gPlayerWall; +class gNetPlayerWall; +class gDestination; // minimum time between two cycle turns extern REAL sg_delayCycle;
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