File sdl_bomber.changes of Package sdl_bomber

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Sat Nov  2 21:08:53 UTC 2024 - Martin Hauke <mardnh@gmx.de>

- Update to version 1.0.10
  * fix maxnetnodesconst linker error - no need for typename,
    certainly no need as variable.
  * use s*n*printf instead of sprintf.
  * fix some warnings about buffer sizes.
  * use $LDFLAGS in Makefile.
  * fix some warnings.
  * Add option to disable sound.
  * Don't drop "action" keys in network.
  * Fix stats handling.
  * New double-linked list implementation, add death stats
    (kills always 0).
  * Redo some list foreach loops.
  * remove limit of detonating bombs.
  * Limit lifetime of controlled bombs.
  * Improve foreach_list* macros.
  * List rewrite.
  * Remove global var "gountil".
  * Restrict players to 10 bombs, use enum for tile types.
  * More fixes for network code (slaves don't block anymore).
  * Remove usage of some temporary vars.
  * Display failure messages.
  * use surf for random, async game search.
  * Split source in more files, changed network behavior to
    prepare for direct connect.
  * Fix makefiles
  * Some fixes, use datadir for sounds too
  * Add datadir
- Switch to new upstream
  * https://git.stbuehler.de/stbuehler/sdlbomber
- Specfile cleanup

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Wed Jun 19 08:39:11 UTC 2024 - hui <sturm-fr@web.de>

- Fix broken file path in sdl_bomber.sh boo#1218788

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Fri Dec  4 22:18:06 UTC 2015 - nemysis@openSUSE.org

- Initial package creation

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