File sdl_bomber.changes of Package sdl_bomber
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Sat Nov 2 21:08:53 UTC 2024 - Martin Hauke <mardnh@gmx.de>
- Update to version 1.0.10
* fix maxnetnodesconst linker error - no need for typename,
certainly no need as variable.
* use s*n*printf instead of sprintf.
* fix some warnings about buffer sizes.
* use $LDFLAGS in Makefile.
* fix some warnings.
* Add option to disable sound.
* Don't drop "action" keys in network.
* Fix stats handling.
* New double-linked list implementation, add death stats
(kills always 0).
* Redo some list foreach loops.
* remove limit of detonating bombs.
* Limit lifetime of controlled bombs.
* Improve foreach_list* macros.
* List rewrite.
* Remove global var "gountil".
* Restrict players to 10 bombs, use enum for tile types.
* More fixes for network code (slaves don't block anymore).
* Remove usage of some temporary vars.
* Display failure messages.
* use surf for random, async game search.
* Split source in more files, changed network behavior to
prepare for direct connect.
* Fix makefiles
* Some fixes, use datadir for sounds too
* Add datadir
- Switch to new upstream
* https://git.stbuehler.de/stbuehler/sdlbomber
- Specfile cleanup
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Wed Jun 19 08:39:11 UTC 2024 - hui <sturm-fr@web.de>
- Fix broken file path in sdl_bomber.sh boo#1218788
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Fri Dec 4 22:18:06 UTC 2015 - nemysis@openSUSE.org
- Initial package creation