File libretro-gambatte.spec of Package libretro-gambatte
#
# spec file for package libretro-gambatte
#
# Copyright (c) 2017 SUSE LINUX GmbH, Nuernberg, Germany.
#
# All modifications and additions to the file contributed by third parties
# remain the property of their copyright owners, unless otherwise agreed
# upon. The license for this file, and modifications and additions to the
# file, is the same license as for the pristine package itself (unless the
# license for the pristine package is not an Open Source License, in which
# case the license is the MIT License). An "Open Source License" is a
# license that conforms to the Open Source Definition (Version 1.9)
# published by the Open Source Initiative.
# Please submit bugfixes or comments via http://bugs.opensuse.org/
#
Name: libretro-gambatte
Version: 0~20170829.f020a1f
Release: 0
Summary: Game Boy Emulator for Retro-based frontends
License: GPL-2.0
Group: Amusements/Games/Other
Url: https://github.com/libretro/gambatte-libretro
Source: gambatte-libretro-%{version}.tar.xz
Source1: gambatte.libretro
BuildRequires: gcc-c++
BuildRoot: %{_tmppath}/%{name}-%{version}-build
%description
This package contains a libretro port of the Gambatte emulator.
It can be used by various frontends to load Game Boy / Game Boy Color games.
%prep
%setup -q -n gambatte-libretro-%{version}
%build
make %{?_smp_mflags} prefix=%{_prefix} core_installdir=%{_libdir}/libretro/
%install
make DESTDIR=%{buildroot} install prefix=%{_prefix} core_installdir=%{_libdir}/libretro/
mkdir -p %{buildroot}%{_libdir}/libretro/
install -m644 -p %{SOURCE1} %{buildroot}%{_libdir}/libretro/
%files
%defattr(-,root,root)
%doc COPYING
%dir %{_libdir}/libretro
%{_libdir}/libretro/gambatte.libretro
%{_libdir}/libretro/gambatte_libretro.so
%changelog