File solarus-quest-editor.changes of Package solarus-quest-editor
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Mon Dec 24 11:32:53 UTC 2018 - antoine.belvire@opensuse.org
- Update to version 1.6.0:
* Allow to import files from other quests.
* Quest tree:
+ Show all .png and .dat files.
+ Show all language files, map files and tileset files.
+ Allow to set the author and license information of files.
+ Automatically select the currently open file.
+ Allow to update sprites when renaming a .png file.
+ Allow to open folders with the system explorer.
+ Allow to select multiple files.
+ Allow to delete multiple files and directories.
* Allow to view PNG files.
* Map/tileset editor: allow to generate borders automatically
(autotiles).
* Map editor:
+ Add support of custom properties for entities by Maxs.
+ Allow to use multiple tilesets in the same map.
+ Allow to change the pattern of existing tiles.
+ Allow to change the pattern of all similar tiles at once.
+ Allow to change the origin of custom entities.
+ Allow to initially enable or disable any entity.
+ Allow to export the view as a PNG file.
+ Allow to lock layers.
+ Show the layer under the cursor in the status bar.
+ Add shortcuts to show/hide negative layers too.
+ Keep the selection after adding entities with ctrl or shift.
+ Add a shortcut to open the tileset by Akadream.
+ Don't reload the tileset if it is already open elsewhere.
+ Automatically reload the tileset when it has changed.
* Tileset editor:
+ Allow to change the frame number and delay of patterns.
+ Allow to duplicate tile patterns.
+ Allow to move several patterns at once.
* Sprite editor:
+ Allow to reorder directions by Maxs.
+ Allow to change the frame number graphically by Maxs.
+ The default origin is now 8,13 as usual in Solarus.
+ Fix precision issues when creating or moving directions.
+ Fix scrollbars reset when adding directions by Maxs.
+ Show the line and column number.
+ Allow a replace option to the find dialog by Akadream.
* Allow to select map/tileset/sprite/etc. ids to copy-paste them.
* Lua console: provide variables game, map, entities and function
tp.
* Clear the console when a quest is started.
* Fix resource declaration not updated when renaming a directory.
* Fix crash when opening quest in non-UTF8 filesystems.
* Fix error message when opening a read-only quest.
* Fix memory not released when closing an editor.
* Initial quest: add some shaders.
* Text editor: allow to set an external editor to be used instead
of the built-in one.
- Update build dependencies:
* Add glm-devel: Was previously embedded in upstream tarball.
* Add pkgconfig(Qt5Concurrent): New dependency.
- Remove solarus-quest-editor-1.5.3-fix-compilation.patch: Fixed
upstream.
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Thu Nov 8 20:05:52 UTC 2018 - antoine.belvire@opensuse.org
- Add solarus-quest-editor-1.5.3-fix-compilation.patch: Fix build
on Tumbleweed (boo#1115055).
- Update source URL: Project has migrated to GitLab.
- Minor spec file cleanup.
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Wed Apr 11 19:16:11 UTC 2018 - antoine.belvire@opensuse.org
- Update to version 1.5.3:
* Initial quest: add enemy killed animation from Diarandor.
* Initial quest: fix the source image of the bomb sprite.
* Initial quest: make musics loop without separate file for their
intro.
* Initial quest: add sounds from the Solarus Free Resource Pack.
* Initial quest: play a sound with the Solarus logo.
* Fix error message when converting from older formats to 1.5.2.
- Remove upstreamed patch:
* desktop-icons.patch.
* luajit-5_1-2.1.patch.
- Use %license instead of %doc for license files (boo#1082318).
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Thu Jan 26 14:05:05 UTC 2017 - jengelh@inai.de
- Trim filler words
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Wed Jan 25 08:29:16 UTC 2017 - mailaender@opensuse.org
- initial packaging of version 1.5.2
- Added luajit-5_1-2.1.patch
- Added desktop-icons.patch