File OpenSceneGraph.spec of Package OpenSceneGraph
#
# spec file for package OpenSceneGraph
#
# Copyright (c) 2019 SUSE LINUX GmbH, Nuernberg, Germany.
#
# All modifications and additions to the file contributed by third parties
# remain the property of their copyright owners, unless otherwise agreed
# upon. The license for this file, and modifications and additions to the
# file, is the same license as for the pristine package itself (unless the
# license for the pristine package is not an Open Source License, in which
# case the license is the MIT License). An "Open Source License" is a
# license that conforms to the Open Source Definition (Version 1.9)
# published by the Open Source Initiative.
# Please submit bugfixes or comments via https://bugs.opensuse.org/
#
%define _osg_so_nr 158
%define _opt_so_nr 21
%if 0%{?is_opensuse}
%bcond_without gdal
%else
%bcond_with gdal
%endif
Name: OpenSceneGraph
Version: 3.6.3
Release: 0
Summary: 3D graphics toolkit
# Actually they call it OpenSceneGraph Public License, Version 0.0, which is
# "LGPL-2.1-only AND WXwindows" (https://spdx.org/licenses/WXwindows)
# "LGPL-2.1-only WITH WxWindows-exception-3.1" would be valid (https://spdx.org/licenses/WxWindows-exception-3.1.html)
# Contrary to that most sources state "GPL-2.0-only"
# Ticket opened to clear license situation: https://github.com/openscenegraph/OpenSceneGraph/issues/552
License: LGPL-2.1-only WITH WxWindows-exception-3.1
Group: Productivity/Graphics/Other
Url: http://openscenegraph.org/projects/osg
Source0: https://github.com/openscenegraph/%{name}/archive/%{name}-%{version}.tar.gz
Source99: %{name}-rpmlintrc
# https://github.com/openscenegraph/OpenSceneGraph/issues/779
Patch0: fix_deprecated_FIND_PACKAGE_wxWidgets_usage.patch
BuildRequires: cmake
BuildRequires: curl-devel
BuildRequires: fltk-devel
BuildRequires: freeglut-devel
BuildRequires: gcc-c++
BuildRequires: giflib-devel
BuildRequires: libjpeg-devel
BuildRequires: libpng-devel
BuildRequires: pkgconfig
BuildRequires: unzip
BuildRequires: update-desktop-files
BuildRequires: wxWidgets-devel
BuildRequires: pkgconfig(freetype2)
BuildRequires: pkgconfig(gstreamer-1.0)
BuildRequires: pkgconfig(gstreamer-app-1.0)
BuildRequires: pkgconfig(gstreamer-audio-1.0)
BuildRequires: pkgconfig(gstreamer-base-1.0)
BuildRequires: pkgconfig(gstreamer-fft-1.0)
BuildRequires: pkgconfig(gstreamer-pbutils-1.0)
BuildRequires: pkgconfig(gstreamer-video-1.0)
BuildRequires: pkgconfig(gtk+-2.0)
BuildRequires: pkgconfig(gtkglext-1.0)
BuildRequires: pkgconfig(librsvg-2.0) >= 2.35
BuildRequires: pkgconfig(libtiff-4)
BuildRequires: pkgconfig(libxml-2.0)
BuildRequires: pkgconfig(openal)
BuildRequires: pkgconfig(poppler-glib)
BuildRequires: pkgconfig(sdl2)
BuildRequires: pkgconfig(xrandr)
%if %{with gdal}
BuildRequires: pkgconfig(gdal)
%endif
%description
The OpenSceneGraph is a graphics toolkit for the development of
graphic applications such as flight simulators, games, virtual
reality and scientific visualization. Based around the concept of a
scene graph, it provides an object-oriented framework on top of
OpenGL, freeing the developer from implementing and optimizing low
level graphics calls, and provides many additional utilities for
development of graphics applications.
%package -n libOpenSceneGraph%{_osg_so_nr}
Summary: Shared libraries for OpenSceneGraph
# try to cover up past mistakes
Group: System/Libraries
Obsoletes: libOpenSceneGraph100
%description -n libOpenSceneGraph%{_osg_so_nr}
The OpenSceneGraph is a graphics toolkit for the development of
graphic applications such as flight simulators, games, virtual
reality and scientific visualization. Based around the concept of a
scene graph, it provides an object-oriented framework on top of
OpenGL.
This package contains the shared libraries for OpenSceneGraph.
%package -n libOpenSceneGraph-devel
Summary: OpenSceneGraph development files
Group: Development/Libraries/C and C++
Requires: SDL-devel
Requires: curl-devel
Requires: freeglut-devel
Requires: giflib-devel
Requires: libOpenSceneGraph%{_osg_so_nr} = %{version}
Requires: libOpenThreads-devel = %{version}
Requires: libjpeg-devel
Requires: libpng-devel
Requires: pkgconfig(freetype2)
Requires: pkgconfig(librsvg-2.0)
Requires: pkgconfig(libtiff-4)
Requires: pkgconfig(openal)
Requires: pkgconfig(poppler-glib)
Requires: pkgconfig(xrandr)
Conflicts: libOpenSceneGraph1-devel
%description -n libOpenSceneGraph-devel
The OpenSceneGraph is a graphics toolkit for the development of
graphic applications such as flight simulators, games, virtual
reality and scientific visualization. Based around the concept of a
scene graph, it provides an object-oriented framework on top of
OpenGL.
This package contains the header and development files for
OpenSceneGraph.
%package -n libOpenThreads%{_opt_so_nr}
Summary: Shared libraries for OpenSceneGraph
Group: System/Libraries
%description -n libOpenThreads%{_opt_so_nr}
The OpenSceneGraph is a graphics toolkit for the development of
graphic applications such as flight simulators, games, virtual
reality and scientific visualization. Based around the concept of a
scene graph, it provides an object-oriented framework on top of
OpenGL.
This package contains the shared libraries for OpenSceneGraph.
%package -n libOpenThreads-devel
Summary: OpenSceneGraph development files
Group: Development/Libraries/C and C++
Requires: libOpenThreads%{_opt_so_nr} = %{version}
Conflicts: libOpenThreads1-devel
%description -n libOpenThreads-devel
The OpenSceneGraph is a graphics toolkit for the development of
graphic applications such as flight simulators, games, virtual
reality and scientific visualization. Based around the concept of a
scene graph, it provides an object-oriented framework on top of
OpenGL.
This package contains the header and development files for
OpenSceneGraph.
%package plugins
Summary: Plugins for OpenSceneGraph
Group: Productivity/Graphics/Other
%description plugins
The OpenSceneGraph is a graphics toolkit for the development of
graphic applications such as flight simulators, games, virtual
reality and scientific visualization. Based around the concept of a
scene graph, it provides an object-oriented framework on top of
OpenGL.
This package contains some plugins for OpenSceneGraph.
%package examples
Summary: OpenSceneGraph example applications
Group: Productivity/Graphics/Other
%description examples
The OpenSceneGraph is a graphics toolkit for the development of
graphic applications such as flight simulators, games, virtual
reality and scientific visualization. Based around the concept of a
scene graph, it provides an object-oriented framework on top of
OpenGL.
This package contains some example applications built with OpenSceneGraph
%prep
%setup -q -n %{name}-%{name}-%{version}
%patch0 -p1
for file in *.md *.txt ChangeLog; do
sed -i "s/\r//g" "$file"
done
chmod 644 *.md *.txt ChangeLog
%build
%cmake \
-DBUILD_OSG_EXAMPLES=ON \
-DBUILD_OSG_PLUGINS=ON \
-DBUILD_DOCUMENTATION=OFF \
-DBUILD_OSG_WRAPPER=ON \
-DBUILD_OSG_APPLICATIONS=ON \
-DCMAKE_BUILD_TYPE=Release \
-DDYNAMIC_OPENSCENEGRAPH=ON \
-DDYNAMIC_OPENTHREADS=ON
make %{?_smp_mflags}
%install
%cmake_install
# example bins installed in share dir, not acceptable. Note, this will break
# when %%{_datadir}/OpenSceneGraph is also used for other stuff
mv %{buildroot}%{_datadir}/OpenSceneGraph \
%{buildroot}%{_libdir}
%post -n libOpenSceneGraph%{_osg_so_nr} -p /sbin/ldconfig
%post -n libOpenThreads%{_opt_so_nr} -p /sbin/ldconfig
%postun -n libOpenSceneGraph%{_osg_so_nr} -p /sbin/ldconfig
%postun -n libOpenThreads%{_opt_so_nr} -p /sbin/ldconfig
%files
%license LICENSE.txt
%doc AUTHORS.txt NEWS.txt README.md ChangeLog
%{_bindir}/osg2cpp
%{_bindir}/osgarchive
%{_bindir}/osgconv
%{_bindir}/osgfilecache
%{_bindir}/osgversion
%{_bindir}/osgviewer
%{_bindir}/present3D
%{_bindir}/osgshaderpipeline
%files plugins
%{_libdir}/osgPlugins-%{version}/
%files -n libOpenSceneGraph%{_osg_so_nr}
%{_libdir}/libosg.so.*
%{_libdir}/libosgAnimation.so.*
%{_libdir}/libosgDB.so.*
%{_libdir}/libosgFX.so.*
%{_libdir}/libosgGA.so.*
%{_libdir}/libosgManipulator.so.*
%{_libdir}/libosgParticle.so.*
%{_libdir}/libosgShadow.so.*
%{_libdir}/libosgSim.so.*
%{_libdir}/libosgTerrain.so.*
%{_libdir}/libosgText.so.*
%{_libdir}/libosgUtil.so.*
%{_libdir}/libosgUI.so.*
%{_libdir}/libosgVolume.so.*
%{_libdir}/libosgViewer.so.*
%{_libdir}/libosgWidget.so.*
%{_libdir}/libosgPresentation.so.*
%files -n libOpenSceneGraph-devel
%{_includedir}/osg/
%{_includedir}/osgAnimation/
%{_includedir}/osgDB/
%{_includedir}/osgFX/
%{_includedir}/osgGA/
%{_includedir}/osgManipulator/
%{_includedir}/osgParticle/
%{_includedir}/osgShadow/
%{_includedir}/osgSim/
%{_includedir}/osgTerrain/
%{_includedir}/osgText/
%{_includedir}/osgUI/
%{_includedir}/osgUtil/
%{_includedir}/osgViewer/
%{_includedir}/osgVolume/
%{_includedir}/osgWidget/
%{_includedir}/osgPresentation/
%{_libdir}/libosg.so
%{_libdir}/libosgAnimation.so
%{_libdir}/libosgDB.so
%{_libdir}/libosgFX.so
%{_libdir}/libosgGA.so
%{_libdir}/libosgManipulator.so
%{_libdir}/libosgParticle.so
%{_libdir}/libosgShadow.so
%{_libdir}/libosgSim.so
%{_libdir}/libosgTerrain.so
%{_libdir}/libosgText.so
%{_libdir}/libosgUI.so
%{_libdir}/libosgUtil.so
%{_libdir}/libosgViewer.so
%{_libdir}/libosgVolume.so
%{_libdir}/libosgWidget.so
%{_libdir}/libosgPresentation.so
%{_libdir}/pkgconfig/openscenegraph.pc
%{_libdir}/pkgconfig/openscenegraph-osg*.pc
%files examples
%{_libdir}/OpenSceneGraph
%files -n libOpenThreads%{_opt_so_nr}
%{_libdir}/libOpenThreads.so.*
%files -n libOpenThreads-devel
%{_includedir}/OpenThreads/
%{_libdir}/libOpenThreads.so
%{_libdir}/pkgconfig/openthreads.pc
%changelog