File openarena.spec of Package openarena
#
# spec file for package openarena
#
# Copyright (c) 2016 SUSE LINUX GmbH, Nuernberg, Germany.
#
# All modifications and additions to the file contributed by third parties
# remain the property of their copyright owners, unless otherwise agreed
# upon. The license for this file, and modifications and additions to the
# file, is the same license as for the pristine package itself (unless the
# license for the pristine package is not an Open Source License, in which
# case the license is the MIT License). An "Open Source License" is a
# license that conforms to the Open Source Definition (Version 1.9)
# published by the Open Source Initiative.
# Please submit bugfixes or comments via http://bugs.opensuse.org/
#
# The binaries filenames postfix defining:
%ifarch %ix86
%define postfix i386
%else
%ifarch armv6l armv6hl
%define postfix armv6l
%else
%ifarch armv7l armv7hl
%define postfix armv7l
%else
%define postfix %{_target_cpu}
%endif
%endif
%endif
Name: openarena
Version: 0.8.8
Release: 0
Summary: Open Arena game engine
License: GPL-2.0+
Group: Amusements/Games/Action/Shoot
Url: http://openarena.ws/
Source0: http://files.poulsander.com/~poul19/public_files/oa/dev088/%{name}-engine-source-%{version}.tar.bz2
Source1: %{name}.desktop
Source2: %{name}.svg
Source99: %{name}.changes
# PATCH-FIX-UPSTREAM to prevent stack.
Patch0: openarena-0.8.8-stack.patch
# PATCH-FIX-UPSTREAM fix build with newer gcc
Patch1: fix-compile-gcc5.patch
Patch2: q_platform_aarch64_support.diff
BuildRequires: Mesa-devel
BuildRequires: SDL-devel
BuildRequires: autoconf >= 2.60
BuildRequires: libvorbis-devel
BuildRequires: openal-soft-devel
BuildRequires: update-desktop-files
Requires: openarena-data = %{version}
Recommends: openarena-doc = %{version}
BuildRoot: %{_tmppath}/%{name}-%{version}-build
%description
OpenArena is an open-source content package for Quake III Arena
licensed under the GPL, effectively creating a free stand-alone game.
%prep
%setup -q -n %{name}-engine-source-%{version}
%patch0 -p1
%patch1 -p1
%patch2 -p0
# FIX usage of __DATE__
modified="$(sed -n '/^----/n;s/ - .*$//;p;q' "%{SOURCE99}")"
DATE="\"$(date -d "${modified}" "+%%b %%e %%Y")\""
sed -i "s/__DATE__/$DATE/g" code/qcommon/common.c code/sys/sys_main.c
%build
# START of configuration of building ----------------
export CFLAGS="%{optflags}" # C flags for compiler
export USE_OPENAL=1 # We want openAL
export USE_OPENAL_DLOPEN=1 # Next we want to bind openAL on runtime.
# SDL sound will be used if openAL is not installed
export USE_CODEC_VORBIS=1 # We want vorbis support
export BUILD_STANDALONE=1 # Open Arena is a standalone game
export DEFAULT_BASEDIR=%{_datadir}/games/openarena # Where is directory with openarena-data
# END of configuration of building -----------------------------
make %{?_smp_mflags} V=1
%install
make copyfiles COPYDIR=%{buildroot}/%{_libexecdir}/%{name} # Where will come compiled engine files
mkdir -p %{buildroot}/%{_bindir}
install -dm755 %{buildroot}/%{_libexecdir}/%{name}
install -m 755 build/release-linux*/o*%{postfix} %{buildroot}/%{_libexecdir}/%{name}
ln -sf %{_libexecdir}/%{name}/openarena.%{postfix} %{buildroot}%{_bindir}/%{name}
ln -sf %{_libexecdir}/%{name}/oa_ded.%{postfix} %{buildroot}%{_bindir}/%{name}-ded
# Icon, it is simple official icon
install -D -m 644 %{SOURCE2} %{buildroot}/%{_datadir}/pixmaps/%{name}.svg
# Desktop entry
install -D -m 644 %{SOURCE1} %{buildroot}/%{_datadir}/applications/%{name}.desktop
%suse_update_desktop_file %{name}
%files
%defattr(-,root,root)
%{_libexecdir}/%{name}
%{_bindir}/openarena*
%{_datadir}/applications/%{name}.desktop
%{_datadir}/pixmaps/%{name}.svg
%changelog