File prboom-enable-tessellation.diff of Package prboom-plus

From 6f50776b2c6365671fe53bdfc4bc9ffa622f1e06 Mon Sep 17 00:00:00 2001
From: Jan Engelhardt <jengelh@inai.de>
Date: Wed, 3 Aug 2011 18:36:44 +0200
Subject: [PATCH 1/4] Unconditionally enable GL tesselation

Always do tesselation, because otherwise, map hacks like
self-referencing sectors (cf.
http://doom.wikia.com/wiki/Making_a_self-referencing_sector) will not
be rendered.
---
 prboom2/src/gl_main.c | 3 +++
 1 file changed, 3 insertions(+)

diff --git prboom2/src/gl_main.c prboom2/src/gl_main.c
index 20712b7e..8fbceb4f 100644
--- prboom2/src/gl_main.c
+++ prboom2/src/gl_main.c
@@ -36,6 +36,9 @@
 #ifdef HAVE_CONFIG_H
 #include "config.h"
 #endif
+#ifndef USE_GLU_TESS
+#	define USE_GLU_TESS 1
+#endif
 
 #include "gl_opengl.h"
 
-- 
2.30.2

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