File SDL2.changes of Package SDL2

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Mon Jan 12 16:20:53 UTC 2015 - schwab@suse.de

- libspe2 only exists for ppc and ppc64

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Fri Dec 19 10:44:54 UTC 2014 - jengelh@inai.de

- Drop old arts/esound soundserver support.

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Thu Dec 18 09:46:46 UTC 2014 - jengelh@inai.de

- Remove SDL2 obsoletes (we never had packages of that name).
  Copy current Provides to baselibs.conf.

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Mon Jul 21 20:13:17 UTC 2014 - jengelh@inai.de

- Update to new upstream release 2.0.3
* This is a minor bugfix release to take care of creating an OpenGL
  context on Mac OS X.

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Mon May 26 07:48:54 UTC 2014 - mailaender@opensuse.org

- Added missing build dependencies
  * arts
  * dbus
  * udev
  * tslib
- Removed unrecognized options: --disable-video-svga, --disable-video-ps3

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Mon May 26 07:00:15 UTC 2014 - mailaender@opensuse.org

- Use pkgconfig everywhere
- Fix the build on SLE using prjconf

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Thu Mar 13 18:50:31 UTC 2014 - mailaender@opensuse.org

- Update to 2.0.2
  * Added SDL_GL_ResetAttributes() to reset OpenGL attributes to default values
  * Added an API to load a database of game controller mappings from a file:
    SDL_GameControllerAddMappingsFromFile(), SDL_GameControllerAddMappingsFromRW()
  * Added game controller mappings for the PS4 and OUYA controllers
  * Added SDL_GetDefaultAssertionHandler() and SDL_GetAssertionHandler()
  * Added SDL_DetachThread()
  * Added SDL_HasAVX() to determine if the CPU has AVX features
  * Added SDL_vsscanf(), SDL_acos(), and SDL_asin() to the stdlib routines
  * EGL can now create/manage OpenGL and OpenGL ES 1.x/2.x contexts, and share
    them using SDL_GL_SHARE_WITH_CURRENT_CONTEXT 
  * Added a field "clicks" to the mouse button event which records whether the event is a single click, double click, etc.
  * The screensaver is now disabled by default, and there is a hint SDL_HINT_VIDEO_ALLOW_SCREENSAVER that can change that behavior.
  * Added a hint SDL_HINT_MOUSE_RELATIVE_MODE_WARP to specify whether mouse relative mode should be emulated using mouse warping.
  * testgl2 does not need to link with libGL anymore
  * Added testgles2 test program to demonstrate working with OpenGL ES 2.0
  * Added controllermap test program to visually map a game controller
  * Fixed fullscreen and focused behavior when receiving NotifyGrab events
  * Added experimental Wayland and Mir support, disabled by default
- Added SDL2-devel provides

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Thu Nov  7 10:56:36 UTC 2013 - mailaender@opensuse.org

- Update to version 2.0.1:
  * Added an API to get common filesystem paths in SDL_filesystem.h: 
    SDL_GetBasePath(), SDL_GetPrefPath() 
  * Added an API to do optimized YV12 and IYUV texture updates: 
    SDL_UpdateYUVTexture() 
  * Added an API to get the amount of RAM on the system: 
    SDL_GetSystemRAM() 
  * Added a macro to perform timestamp comparisons with SDL_GetTicks(): 
    SDL_TICKS_PASSED() 
  * Dramatically improved OpenGL ES 2.0 rendering performance 
  * Added OpenGL attribute SDL_GL_FRAMEBUFFER_SRGB_CAPABLE
  * Fixed float audio support with the PulseAudio driver 
  * Fixed missing line endpoints in the OpenGL renderer on some drivers 
  * X11 symbols are no longer defined to avoid collisions when linking statically 

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Mon Oct 28 17:59:05 UTC 2013 - prusnak@opensuse.org

- add SDL2 provides

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Tue Aug 13 12:04:26 UTC 2013 - jengelh@inai.de

- Some metadata spruce-up: add current URLs, softer wildcarding
  in the files list, more robust make install call
- Reduce build dependencies
- Optional signature verification in local builds

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Tue Aug 13 11:27:54 UTC 2013 - prusnak@opensuse.org

- created package (version 2.0.0) - based on SDL package

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