File slade.appdata.xml of Package slade

<?xml version="1.0" encoding="UTF-8"?>
<component type="desktop-application">
​  <id>slade.desktop</id>
​  <metadata_license>CC0</metadata_license>
​  <project_license>GPL-2.0+</project_license>
​  <name>SLADE 3</name>
​  <summary>An editor for games using the Doom engine</summary>
​
​  <description>
​    <p>
​      SLADE3 is a modern editor for Doom-engine based games and source
      ports. It has the ability to view, modify, and write many different
      game-specific formats, and even convert between some of them, or
      from/to other generic formats such as PNG.
    </p>
​  </description>
​
​  <screenshots>
​    <screenshot type="default">
​      <caption>Map Editor</caption>
​      <image>http://slade.mancubus.net/shots/map_t.png</image>
​    </screenshot>
​    <screenshot>
      <caption>3D Map Editor</caption>
​      <image>http://slade.mancubus.net/shots/map3d_t.png</image>
​    </screenshot>
    <screenshot>
      <caption>Basic Editor View</caption>
      <image>http://slade.mancubus.net/shots/gfx_t.png</image>
    </screenshot>
    <screenshot>
      <caption>Advanced Text Editor</caption>
      <image>http://slade.mancubus.net/shots/text.png</image>
    </screenshot>
      <caption>Texture Editor</caption>
      <image>http://slade.mancubus.net/shots/textures.png</image>
    </screenshot>
​  </screenshots>
​
​  <url type="homepage">http://slade.mancubus.net/</url>
​
​  <provides>
​    <binary>slade</binary>
​  </provides>
​
​</component>
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