File glu.diff of Package blockout
From: Jan Engelhardt <ej@inai.de> Date: 2025-11-17 20:53:47.057848785 +0100 SDL-devel depends on glu and pulls the headers in, but not so for sdl_compat. Address the compile failures ensuring from that. --- BlockOut/GLApp/GLApp.h | 1 + BlockOut/GLApp/GLFont.h | 1 + BlockOut/GLApp/GLMatrix.h | 1 + BlockOut/GLApp/GLSprite.h | 1 + 4 files changed, 4 insertions(+) Index: BL_SRC/BlockOut/GLApp/GLApp.h =================================================================== --- BL_SRC.orig/BlockOut/GLApp/GLApp.h +++ BL_SRC/BlockOut/GLApp/GLApp.h @@ -4,6 +4,7 @@ // ------------------------------------------- #include <SDL.h> #include <SDL_opengl.h> +#include <GL/glu.h> #include <string.h> #include <stdlib.h> Index: BL_SRC/BlockOut/GLApp/GLFont.h =================================================================== --- BL_SRC.orig/BlockOut/GLApp/GLFont.h +++ BL_SRC/BlockOut/GLApp/GLFont.h @@ -2,6 +2,7 @@ // Simple 2D font // ----------------------------------------------- #include "SDL_opengl.h" +#include <GL/glu.h> #ifndef _GLFONT2DH_ #define _GLFONT2DH_ Index: BL_SRC/BlockOut/GLApp/GLMatrix.h =================================================================== --- BL_SRC.orig/BlockOut/GLApp/GLMatrix.h +++ BL_SRC/BlockOut/GLApp/GLMatrix.h @@ -2,6 +2,7 @@ // 3x3 Matrix class // ------------------------------------- #include <SDL_opengl.h> +#include <GL/glu.h> #ifndef _GLMATRIXH_ #define _GLMATRIXH_ Index: BL_SRC/BlockOut/GLApp/GLSprite.h =================================================================== --- BL_SRC.orig/BlockOut/GLApp/GLSprite.h +++ BL_SRC/BlockOut/GLApp/GLSprite.h @@ -2,6 +2,7 @@ // 2D sprites // ----------------------------------------------- #include "SDL_opengl.h" +#include <GL/glu.h> #ifndef _SPRITE2DH_ #define _SPRITE2DH_