File nvidia-texture-tools.changes of Package nvidia-texture-tools

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Wed Apr 16 10:54:24 UTC 2025 - Atri Bhattacharya <badshah400@gmail.com>

- Drop BuildRequires: glew-devel as it is not used for build.

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Sat Apr  3 12:57:30 UTC 2021 - Bernhard Wiedemann <bwiedemann@suse.com>

- Drop -march=native to avoid compile-time CPU-detection (boo#1100677)

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Mon Feb 22 19:47:09 UTC 2021 - Markus Ebner <info@ebner-markus.de>

- Update to version 2.1.2
- Remove nvidia-texture-tools-gcc47.patch
  integrated upstream
- Remove nvidia-texture-tools-gcc6.patch
  integrated upstream
- Remove nvidia-texture-tools-libpng15.patch
  integrated upstream

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Sun Jul 10 19:20:02 UTC 2016 - mpluskal@suse.com

- Update project and download url
- Cleanup spec file with spec-cleaner
- Drop support for distributions without cmake macros as they are 
  all out of support now.
- Correct encoding of license files

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Sat Jul  2 19:23:58 UTC 2016 - meissner@suse.com

- nvidia-texture-tools-gcc6.patch: replace some "return false;" by
  "return NULL;" to have a pointer return.

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Fri Mar  6 17:05:39 UTC 2015 - p.drouand@gmail.com

- Update to version 0.8-1
  * Fix float to fixed image conversion. Fixes issue 121.
  * ColorBlock::isSingleColor compares only RGB channels. Fixes issue 115.
  * Fix cmake build in msvc. Fixes issue 111.
  * Better estimate principal component. Fixes issue 120.
- Use %cmake macro for openSUSE > 12.3
- Remove redundant %clean section

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Thu Aug 30 09:29:11 UTC 2012 - pgajdos@suse.com

- package builds also with libpng15

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Mon Jun 18 10:02:35 UTC 2012 - coolo@suse.com

- use standard linux types instead of relying on own copies

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Wed Mar 21 23:15:59 UTC 2012 - dimstar@opensuse.org

- Add nvidia-texture-tools-gcc47.patch: Fix build with gcc 4.7.

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Thu Feb 11 19:54:48 UTC 2010 - jengelh@medozas.de

- add ExclusiveArch tag in specfile

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Wed Jul 15 11:51:22 CEST 2009 - meissner@suse.de

- remove windows binaries from tarball bnc#522208

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Wed Jun 24 11:35:34 CEST 2009 - meissner@suse.de

- initial import of version 2.0.6
	- nvidia helper libraries for various texture operations
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