Overview
Request 927178 accepted
- Update to version nightly1730:
* fix build on glibc 2.34 (#5872)
* Update translations (2021-10-16) (#5867)
- Update to version nightly1728:
* gl_format_reinterpreter.cpp: attempt to skip D24S8 to RGBA8 reinterpretation fast path for older nvidia GPUs,
- Update to version nightly1727:
* video_core: Disable disk shader cache when GL_ARB_get_program_binary is unsupported (#5785)
* Update README.md (#5855)
* (zhaowenlan1779) android/applets: Implement Mii Selector
* gl_shader_gen.cpp: Fix separable shaders when GL_EXT_clip_cull_distance is not supported
* gl_rasterizer.cpp: don't check for GL_ARB_copy_image when using GLES
* video_core/CMakeLists.txt: Use toolchain cmake in shader header generator
* gl_shader_decompiler: Improve performance of accurate_mul on Android.
* Shield TV driver bug workaround
* gl_shader_gen.cpp:fix implicit type conversion error for gles
* common/logging: Create a new backed for android's logcat
* gl_shader_util: Specify default precision for uimage2D
* video_core: implement optimized D24S8->RGBA8 reinterpreters
* Use immutable storage when available
* android: disable OpenGL debug message again
* video_core: implement GLES depth/stencil downloads
* video_core: fix texture filters in GLES
* android: Update .gitignore for CXX compile cache.
* android: renderer_opengl: Various fixes for GLES.
* android: log: TrimSourcePath: Cannot be constexpr.
* android: video_core: Enable HW shadows and texture barrier on GLES.
* video_core: gl_shader_manager: Only set shader samplers on fragment shader.
* android: video_core: Require GLES 3.2 in shaders.
* android: video_core: gl_rasterizer_cache: Make cache access thread safe.
* android: audio_core: Remove noisy log.
* core/CmakeLists.txt: correct mic.h order
* android: renderer_opengl: Partially implement glLogicOp on GLES.
* android: renderer_opengl: Optimize GetTexImageOES and fix bugs.
* android: gl_rasterizer_cache: Skip costly shutdown procedure.
* (jroweboy)gl_rasterizer_cache.cpp: Check Framebuffer Status
* Perf: Remove more breakpoint checking in the interpreter. Move filtering earlier in the logging chain
* use separate texture buffer for light and fog
- Update to version nightly1724:
* dsp_interface: Move sink to the last in member list (#5844)
- Update to version nightly1723:
* CI: Decouple clang-format from the linux build matrix (#5838)
* core.h: remove nodiscard for SendSignal (#5837)
Request History
xenonpk created request
- Update to version nightly1730:
* fix build on glibc 2.34 (#5872)
* Update translations (2021-10-16) (#5867)
- Update to version nightly1728:
* gl_format_reinterpreter.cpp: attempt to skip D24S8 to RGBA8 reinterpretation fast path for older nvidia GPUs,
- Update to version nightly1727:
* video_core: Disable disk shader cache when GL_ARB_get_program_binary is unsupported (#5785)
* Update README.md (#5855)
* (zhaowenlan1779) android/applets: Implement Mii Selector
* gl_shader_gen.cpp: Fix separable shaders when GL_EXT_clip_cull_distance is not supported
* gl_rasterizer.cpp: don't check for GL_ARB_copy_image when using GLES
* video_core/CMakeLists.txt: Use toolchain cmake in shader header generator
* gl_shader_decompiler: Improve performance of accurate_mul on Android.
* Shield TV driver bug workaround
* gl_shader_gen.cpp:fix implicit type conversion error for gles
* common/logging: Create a new backed for android's logcat
* gl_shader_util: Specify default precision for uimage2D
* video_core: implement optimized D24S8->RGBA8 reinterpreters
* Use immutable storage when available
* android: disable OpenGL debug message again
* video_core: implement GLES depth/stencil downloads
* video_core: fix texture filters in GLES
* android: Update .gitignore for CXX compile cache.
* android: renderer_opengl: Various fixes for GLES.
* android: log: TrimSourcePath: Cannot be constexpr.
* android: video_core: Enable HW shadows and texture barrier on GLES.
* video_core: gl_shader_manager: Only set shader samplers on fragment shader.
* android: video_core: Require GLES 3.2 in shaders.
* android: video_core: gl_rasterizer_cache: Make cache access thread safe.
* android: audio_core: Remove noisy log.
* core/CmakeLists.txt: correct mic.h order
* android: renderer_opengl: Partially implement glLogicOp on GLES.
* android: renderer_opengl: Optimize GetTexImageOES and fix bugs.
* android: gl_rasterizer_cache: Skip costly shutdown procedure.
* (jroweboy)gl_rasterizer_cache.cpp: Check Framebuffer Status
* Perf: Remove more breakpoint checking in the interpreter. Move filtering earlier in the logging chain
* use separate texture buffer for light and fog
- Update to version nightly1724:
* dsp_interface: Move sink to the last in member list (#5844)
- Update to version nightly1723:
* CI: Decouple clang-format from the linux build matrix (#5838)
* core.h: remove nodiscard for SendSignal (#5837)
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Being evaluated by staging project "openSUSE:Factory:Staging:adi:49"
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Picked "openSUSE:Factory:Staging:adi:49"
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Staging Project openSUSE:Factory:Staging:adi:49 got accepted.
dimstar_suse approved review
Staging Project openSUSE:Factory:Staging:adi:49 got accepted.
dimstar_suse accepted request
Staging Project openSUSE:Factory:Staging:adi:49 got accepted.