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ambroff

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Kestrel is based on Blaine Cook's "starling" simple, distributed message queue, with added features and bulletproofing, as well as the scalability offered by actors and the JVM.

Each server handles a set of reliable, ordered message queues. When you put a cluster of these servers together, with no cross communication, and pick a server at random whenever you do a set or get, you end up with a reliable, loosely ordered message queue.

In many situations, loose ordering is sufficient. Dropping the requirement on cross communication makes it horizontally scale to infinity and beyond: no multicast, no clustering, no "elections", no coordination at all. No talking! Shhh!

For more information about what it is and how to use it, check out the included guide.

Kestrel has a mailing list here: kestrel-talk@googlegroups.com

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