Stefan Dirsch's avatar

You are behind a proxy. You can modify other data related to your profile by this link.

Stefan Dirsch's avatar

Stefan Dirsch

sndirsch

Member of the group
Involved Projects and Packages
Bugowner
Bugowner
Bugowner
Bugowner

The glamor module is an open-source 2D graphics common driver for the X Window System as implemented by X.org. It supports a variety of graphics chipsets which have OpenGL/EGL/GBM supports.

It's a GL-based rendering acceleration library for X server:

* It uses GL functions and shader to complete the 2D graphics operations.
* It uses normal texture to represent a drawable pixmap if possible.
* It calls GL functions to render to the texture directly.

It's somehow hardware independently. And could be a building block of any X server's DDX driver:

* Xorg's DDX driver could leverage glamor-egl package to create an egl context without any native X system.Now the xf86-intel-video driver uses glamor as one of its option. When you build it with --enable-glamor, then it will use glamor as its rendering enginee.

This package can support every platform which has OpenGL and gbm and drm libraries.

Bugowner
Bugowner
Bugowner
Bugowner
Bugowner
Bugowner

The package contains the userspace interface to the kernel DRM
services.

Bugowner
Bugowner
Bugowner
Bugowner
Bugowner
Bugowner

This package contains the libvdpau wrapper library and the libvdpau_trace
debugging library, along with the header files needed to build VDPAU
applications. To actually use a VDPAU device, you need a vendor-specific
implementation library. Currently, this is always libvdpau_nvidia. You can
override the driver name by setting the VDPAU_DRIVER environment variable.

openSUSE Build Service is sponsored by