Revisions of hedgewars

D B's avatar D B (dbuck) committed (revision 17)
update to 0.9.14
Pavol Rusnak's avatar Pavol Rusnak (prusnak) committed (revision 16)
enable server again
Pavol Rusnak's avatar Pavol Rusnak (prusnak) committed (revision 15)
fix
Pavol Rusnak's avatar Pavol Rusnak (prusnak) committed (revision 14)
fix
Pavol Rusnak's avatar Pavol Rusnak (prusnak) committed (revision 13)
fixes
Pavol Rusnak's avatar Pavol Rusnak (prusnak) accepted request 37887 from D B's avatar D B (dbuck) (revision 12)
Copy from home:dbuck:branches:games/hedgewars via accept of submit request 37887 revision 3.
Request was accepted with message:
Reviewed ok
Claes Backstrom's avatar Claes Backstrom (etrash) committed (revision 11)
Claes Backstrom's avatar Claes Backstrom (etrash) committed (revision 10)
- New upstream release 0.9.11
  * Speech Bubbles - during your turn, have your hedgehog express 
    himself.  In chat, use "regular speech"  'thought bubbles'  
    -action bubbles-  with the quote marks completely surrounding 
    the entire typed text.  You can also use /hsa /hta /hya to fire 
    off a bubble at the moment of your attack.
  * New graves and hats, my favourite grave being the dead hedgehog.
    Also some tweaks to theme graphics.
  * Two new taunts - a /shrug and /juggle -ing.
  * New mobster voice! Also a remake of the default voice set.
  * Animated stars in the frontend.  If you want to turn them off, 
    use the Frontend Effects checkbox in settings.
  * Plenty of new theme music and a new frontend theme.
  * Some new game modes. Karma, any injury you caused 
    (not including drowning) is dealt to you too, unless invulnerable.
    Vampirism, where you feed off damage you deal, gaining 80% of it. 
    Artillery, where your hog can not move about.
  * Options to control mine quantity and timer.  Those are made use of
    in a Minefield scheme/weapon set as one of the default sets.
  * The sniper rifle demonstrated in previous news post.
  * Various fixes such as: prevent desync when a player quits, 
    fix a crash at end of game in reduced quality, 
    bug in synching changes to map and scheme in room, 
    fix bug in disconnection from server, 
    hedgehogs keep hats while jumping, 
    bug in rope/parachute when drowning with active girder/teleport, 
    bug in rope that on rare occasion deleted it on firing and an
    alternate font for Chinese/Japanese text that should render correctly
    in-game.
   * In addition, hopefully any missing graphics and maps that didn't make
     it into 0.9.10 are now correctly represented in this release.
-  Use fdupes to keep the size down.
-  Requires dejavu.
Dominique Leuenberger's avatar Dominique Leuenberger (dimstar) committed (revision 9)
BuildReq Qt 4.4
Dominique Leuenberger's avatar Dominique Leuenberger (dimstar) committed (revision 8)
BuildReq Qt 4.4
Dominique Leuenberger's avatar Dominique Leuenberger (dimstar) committed (revision 7)
Fixup the specfile a little
Dominique Leuenberger's avatar Dominique Leuenberger (dimstar) committed (revision 6)
Updated to version 0.9.7
Claes Backstrom's avatar Claes Backstrom (etrash) committed (revision 5)
New upstream release 0.9.5
Claes Backstrom's avatar Claes Backstrom (etrash) committed (revision 4)
Claes Backstrom's avatar Claes Backstrom (etrash) committed (revision 3)
unknown committed (revision 2)
Pavol Rusnak's avatar Pavol Rusnak (prusnak) committed (revision 1)
Displaying revisions 61 - 77 of 77
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