Revisions of tiled
Michael Vetter (jubalh)
committed
(revision 52)
- Update to 1.4.0: * Added support for projects (#1665[1]) * Added object reference property type (with Steve Le Roy Harris and Phlosioneer, #707[2]) * Added world editing tool for adding/removing and moving around maps in a world (with Nils Kübler, #2208[3]) * Added a quick "Open file in Project" (Ctrl+P) action * Added new Object Alignment property to Tileset (with Phlosioneer, #91[4]) * Added layer tint color (by Gnumaru, #2687[5]) * Added support for using maps as images (with Phlosioneer, #2708[6]) * Added 'Open with System Editor' action for custom file properties (#2172[7]) * Added option to render object names when exporting as image (#2216[8]) * Added 'Replace Tileset' action to Tilesets view * Added shortcut to tooltips for all registered actions * Added automatic reloading of object templates (by Phlosioneer, #2699[9]) * Added 'Clear Console' button and context menu action (#2220[10]) * Added 'Reopen Closed File' (Ctrl+Shift+T) action * Added status bar button to toggle the Console view * Added a border around the tile selection highlight * Switch current tileset tab if all selected tiles are from the same tileset (by Mitch Curtis, #2792[11]) * Made tileset dynamic wrapping toggle persistent * Properties view: Added action for adding a property to context menu (#2796[12]) * Optimized loading of CSV tile layer data (by Phlosioneer, #2701[13]) * Improved map positioning when toggling 'Clear View' * Remember the preferred format used for saving * Normalize rotation values when rotating objects (#2775[14]) * Removed the Maps view (replaced by Project view)
buildservice-autocommit
accepted
request 809686
from
Michael Vetter (jubalh)
(revision 51)
baserev update by copy to link target
Michael Vetter (jubalh)
committed
(revision 50)
- Update to 1.3.5: * Fixed initialization and restoring of map view (#2779) * Fixed skewed tile terrain/Wang overlays for non-square tiles (#1943) * Fixed link color on dark theme * Fixed small issue when right-clicking embedded tileset tab * Fixed Wang Sets toggle to also appear in the Tileset menu * Scripting: Fixed issue when closing/committing BinaryFile (#2801) * Scripting: Fixed "Safe writing of files" when writing with TextFile * Updated Qt to 5.12.8 on all platforms * Small translation updates to Bulgarian, French and Portuguese
buildservice-autocommit
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request 794007
from
Michael Vetter (jubalh)
(revision 49)
baserev update by copy to link target
Michael Vetter (jubalh)
committed
(revision 48)
- Update to 1.3.4: * Fixed automatic reload issues when editing object types (regression in 1.3.1, #2768) * Scripting: Added methods to get tileset's image size (backported from 1.4, #2733) * Scripting: Fixed map.tilesets when 'Embed tilesets' is enabled * Fixed the "Fix Tileset" button in the Template Editor
buildservice-autocommit
accepted
request 781385
from
Michael Vetter (jubalh)
(revision 47)
baserev update by copy to link target
Michael Vetter (jubalh)
committed
(revision 46)
- Update to 1.3.3: * Fixed loading of compression level (#2753) * Fixed default value for Hex Side Length property * Fixed hiding of status bar text for some tools * Fixed removing of object labels when removing a group layer * GmxPlugin: Fixed compatibility with GameMaker 1.4.9999 * Scripting: Made TextFile.commit and BinaryFile.commit close as well * Scripting: Fixed crashes when modifying certain new objects (#2747) * Scripting: Fixed potential crash in Asset.macro/undo/redo/isModified * Scripting: Fixed potential crash when accessing Tool.preview * Scripting: Fixed loading of images from extensions folder * Scripting: Reload extensions also when files are added/removed * Updated Bulgarian translation
buildservice-autocommit
accepted
request 766325
from
Michael Vetter (jubalh)
(revision 45)
baserev update by copy to link target
Michael Vetter (jubalh)
committed
(revision 44)
- Update to 1.3.2: * Fixed initialization of selected layers (#2719) * Fixed stamp action shortcuts not being configurable (#2684) * Fixed the tileset view to respect the 'wheel zooms by default' preference * Fixed insertion position when using drag-n-drop to rearrange layers * Fixed displayed layer data format in Properties * Fixed repeating of export when map is saved by a custom command (#2709) * Fixed issue when multiple worlds are loaded that use pattern matching * Issues view can now be hidden by clicking the status bar counters * macOS: Fixed black toolbar when enabling OpenGL rendering (#1839) * Windows: Fixed context menus activating first item on release (#2693) * Windows installer: Include the 'defoldcollection' plugin (#2677) * libtiled: Avoid inheriting Properties from QVariantMap (#2679) * docs: Added some notes to Python and JavaScript pages (#2725) * Updated Qt from 5.12.5 to 5.12.6 * Updated Finnish translation (by Tuomas Lähteenmäki and odamite) * Updated part of Italian translation (by Katia Piazza)
buildservice-autocommit
accepted
request 749935
from
Michael Vetter (jubalh)
(revision 43)
baserev update by copy to link target
Michael Vetter (jubalh)
committed
(revision 42)
- Update to 1.3.1: * Added reloading of object types when changed externally (by Jacob Coughenour, #2674) * Added a status bar to the startup screen * Made the shortcuts for the tools configurable (#2666) * Made Undo/Redo shortcuts configurable (#2669) * Fixed importing of keyboard settings (.kms files) (#2671) * Fixed small window showing up on startup for a split second * Windows: Fixed the shipped version of OpenSSL (fixes new version notification) * Tiled Quick: Don't compile/install by default (#2673) - Remove tiled-1.3.0-disable-quick.patch: upstreamed
Michael Vetter (jubalh)
committed
(revision 41)
- Update to 1.3.0: * Added support for extending Tiled with JavaScript (#949) * Added error and warning counts to the status bar * Added Issues view where you can see warnings and errors and interact with them * Added configuration of keyboard shortcuts (#215) * Added status bar notification on new releases (replacing Sparkle and WinSparkle) * Added option to show tile collision shapes on the map (#799) * Added switching current layer with Ctrl + Right Click in map view * Added search filter to the Objects view (#1467) * Added icons to objects in the Objects view * Added dynamic wrapping mode to the tileset view (#1241) * Added a *.world file filter when opening a world file * Added support for .world files in tmxrasterizer (by Samuel Magnan, #2067) * Added synchronization of selected layers and tileset when switching between maps in a world (by JustinZhengBC, #2087) * Added actions to show/hide and lock/unlock the selected layers * Added toggle button for "Highlight Current Layer" action * Added custom output chunk size option to map properties (by Markus, #2130) * Added support for Zstandard compression and configurable compression level (with BRULE Herman and Michael de Lang, #1888) * Added option to minimize output on export (#944) * Added export to Defold .collection files (by CodeSpartan, #2084) * Added a warning when custom file properties point to non-existing files (#2080) * Added shortcuts for next/previous tileset (#1238) * Added saving of the last export target and format in the map/tileset file (#1610) * Added option to repeat the last export on save (#1610) * Added Fit Map in View action (by Mateo de Mayo, #2206) * Tile Collision Editor: Added objects list view * Changed the Type property from a text box to an editable combo box (#823) * Changed animation preview to follow zoom factor for tiles (by Ruslan Gainutdinov, #2050) * Changed the shortcut for AutoMap from A to Ctrl+M * AutoMapping: Added "OverflowBorder" and "WrapBorder" options (by João Baptista de Paula e Silva, #2141)
buildservice-autocommit
accepted
request 704673
from
Michael Vetter (jubalh)
(revision 40)
baserev update by copy to link target
Michael Vetter (jubalh)
committed
(revision 39)
- Update to 1.2.4: * Fixed view boundaries to take into account layer offsets * Fixed map size when switching infinite off * Fixed the image cache to check file modification time * Fixed updating a few things when changing tileset drawing offset * Fixed position of tile object outline on isometric maps * Fixed saving of tile stamps when using the Shape Fill Tool * tBIN plugin: Fixed loading of some tilesets on Linux * tBIN plugin: Fixed possible crash when images can't be found * Python plugin: Disable this plugin by default, to avoid crashes on startup * JSON plugin: Fixed writing of position for objects without ID * Added Swedish translation Changelog from 1.2.3: * Fixed cut/copy in Tile Collision Editor * Fixed crash when trying to add Wang colors without a selected Wang set * tBIN plugin: Fixed hang when locating missing tileset image * CSV plugin: Fixed exporting of grouped tile layers
buildservice-autocommit
accepted
request 673253
from
Michael Vetter (jubalh)
(revision 38)
baserev update by copy to link target
Michael Vetter (jubalh)
committed
(revision 37)
- Update to 1.2.2: * Added 'json1' plugin that exports to the old JSON format (#2058) * Enable the adding of point objects in Tile Collision Editor (#2043) * Reload AutoMapping rules when they have changed on disk (by Justin Zheng, #1997) * Fixed remembering of last used export filter * Fixed label color to update when object layer color is changed (by Justin Zheng, #1976) * Fixed stamp and fill tools to adjust when tile probability is changed (by Justin Zheng, #1996) * Fixed misbehavior when trying to open non-existing files * Fixed mini-map bounds when layer offsets are used in combination with group layers * Fixed Templates view missing from the Views menu (#2054) * Fixed Copy Path / Open Folder actions for embedded tilesets (#2059) * Python plugin: Made the API more complete (#1867) * Updated Chinese, German, Korean, Norwegian Bokmål, Portuguese (Portugal) and Ukrainian translations
buildservice-autocommit
accepted
request 650346
from
Michael Vetter (jubalh)
(revision 36)
baserev update by copy to link target
Michael Vetter (jubalh)
committed
(revision 35)
- Update to 1.2.1: * Fixed JSON templates not being visible in Templates view (#2009[1]) * Fixed Maps view to show all readable map formats * Fixed crash when deleting a command using the context menu (by Robert Lewicki, #2014[2]) * Fixed crash after a world file failed to load * Fixed Select None action to be enabled when there is any selection * Fixed disappearing of tile types on export/import of a tileset (#2023[3]) * Fixed tool shortcuts when using Spanish translation * Fixed saving of the "Justify" alignment option for text objects (#2026[4]) * Changed Cut, Copy and Delete actions to apply based on selected layer types * Updated Russian translation (by Rafael Osipov, #2017[5
buildservice-autocommit
accepted
request 637640
from
Michael Vetter (jubalh)
(revision 34)
baserev update by copy to link target
Michael Vetter (jubalh)
committed
(revision 33)
- Update to 1.2.0: * Added multi-layer selection, including multi-layer tile layer editing * Added support for multi-map worlds (#1669[1]) * Added ability to extend existing polylines (with Ketan Gupta, #1683[2]) * Added option to highlight the hovered object (#1190[3]) * Added news from website to the status bar (#1898[4]) * Added option to show object labels for hovered objects * Added option to embed tilesets on export (#1850[5]) * Added option to detach templates on export (#1850[5]) * Added option to resolve object types and properties on export (#1850[5]) * Added Escape for switching to the Select Objects tool and for clearing the selection * Added Escape to cancel the current action in all object layer tools * Added double-click on polygon objects to switch to Edit Polygons tool * Added interaction with segments for polygons, for selection and dragging * Added double-clicking a polygon segment for inserting a new point at that location * Added action to lock/unlock all other layers (by kralle333, #1883[6]) * Added --export-tileset command line argument (by Josh Bramlett, #1872[7]) * Added unique persistent layer IDs (#1892[8]) * Added 'version' and 'tiledversion' to external tileset files * Added full paths to Recent Files menu as tool tips (by Gauthier Billot, #1992[9]) * Create Object Tools: Show preview already on hover (#537[10]) * Objects view: Only center view on object on press or activation * Objects view: When clicking a layer, make it the current one (by kralle333, #1931[11]) * Unified the Create Polygon and Create Polyline tools * JSON plugin: Made the JSON format easier to parse (by saeedakhter, #1868[12]) * Tile Collision Editor: Allowed using object templates * Templates view: Don't allow hiding the template object * Python plugin: Updated to Python 3 (by Samuli Tuomola) * Python plugin: Fixed startup messages not appearing in debug console * Python plugin: Fixed file change watching for main script files
Displaying revisions 41 - 60 of 92