Revisions of tiled

buildservice-autocommit accepted request 1102413 from Michael Vetter's avatar Michael Vetter (jubalh) (revision 92)
baserev update by copy to link target
Michael Vetter's avatar Michael Vetter (jubalh) committed (revision 91)
- Update to 1.10.2:
  * Added support for setting custom properties on the project (with dogboydog, #2903)
  * Added feedback when Terrain Brush and Terrain Fill Mode can't find a tile
  * Removed Space and Ctrl+Space shortcuts from Layers view to avoid conflict with panning (#3672)
  * Display the image base name for unnamed tile objects referring to single images
  * Scripting: Added API for editing tile layers using terrain sets (with a-morphous, #3758)
  * Scripting: Added file dialog API (with dogboydog, #3782)
  * Scripting: Support erasing tiles in Tool.preview and TileMap.merge
  * Scripting: Added Geometry interface with line and ellipse helpers
  * Scripting: Added WangSet.effectiveTypeForColor
  * Fixed crash when changing file property of custom class (#3783)
  * Fixed loading of invalid color properties (#3793)
  * Fixed handling of enum values with 31 flags and fixed the applied limit (#3658)
  * Fixed object preview position with parallax factor on group layer (#3669)
  * Fixed hover highlight rendering with active parallax factor (#3669)
  * Fixed updating of object selection outlines when changing parallax factor (#3669)
  * Fixed "Offset Map" action to offset all objects when choosing "Whole Map" as bounds
  * Fixed several issues with drawing ellipses (#3776)
  * Fixed Terrain Fill Mode for sets containing transitions to empty (#3774)
  * Godot 4 plugin: Export custom tile properties as Custom Data Layers (with Kevin Harrison, #3653)
  * AppImage: Updated to Sentry 0.6.5
  * Qt 6: Increased the image allocation limit from 1 GB to 4 GB (#3616)
buildservice-autocommit accepted request 1077211 from Michael Vetter's avatar Michael Vetter (jubalh) (revision 90)
baserev update by copy to link target
Michael Vetter's avatar Michael Vetter (jubalh) committed (revision 89)
- Update to 1.10.1:
  * Make panning with Space require pressing a mouse button as well (#3626)
  * Scripting: Added read-only access to Project properties (by dogboydog, #3622)
  * Scripting: Fixed behavior of Dialog.SameWidgetRows (#3607)
  * Fixed object labels to adjust to application font changes
  * Fixed grid rendering for odd Hex Side Length values (#3623)
  * Fixed tile stamp getting messed up on staggered maps in some cases (#3431)
  * JSON plugin: Fixed loading of empty tilesets created by script (#3542)
  * Godot 4 plugin: Removed depth limit for .godot project file (#3612)
  * Improved Terrain Brush for Hexagonal (Staggered) maps with side length 0 (#3617)
  * Removed "Add Folder to Project" button from the startup page
  * Qt 6: Increased the image allocation limit from 128 MB to 1 GB (#3616)
  * Qt 6 / Linux: Fixed long startup time for some icon themes
  * snap: Updated from core20 to core22 (now uses Qt 5.15)
  * Qbs: Added projects.Tiled.libDir option (#3613)
- Remove tiled-1.10.0-lib.patch
buildservice-autocommit accepted request 1075354 from Michael Vetter's avatar Michael Vetter (jubalh) (revision 88)
baserev update by copy to link target
Michael Vetter's avatar Michael Vetter (jubalh) accepted request 1075323 from Bjørn Lie's avatar Bjørn Lie (iznogood) (revision 87)
- Bump qbs setup-toolchains call to gcc++-13 now that we are using
  gcc13 as default compiler. Fixes build in Tumbleweed.
buildservice-autocommit accepted request 1072096 from Michael Vetter's avatar Michael Vetter (jubalh) (revision 86)
baserev update by copy to link target
Michael Vetter's avatar Michael Vetter (jubalh) committed (revision 85)
  Move so files into corresponding directories
Michael Vetter's avatar Michael Vetter (jubalh) committed (revision 84)
- Add tiled-1.10.0-lib.patch:
  Put so files into /usr/lib/64 directories
Michael Vetter's avatar Michael Vetter (jubalh) committed (revision 83)
Michael Vetter's avatar Michael Vetter (jubalh) committed (revision 82)
Michael Vetter's avatar Michael Vetter (jubalh) committed (revision 81)
Michael Vetter's avatar Michael Vetter (jubalh) committed (revision 80)
- Update to 1.10.0:
  * Restored Tiled 1.8 file format compatibility by default (#3560)
  * Added action search popup on Ctrl+Shift+P (with dogboydog, #3449)
  * Added Godot 4 export plugin (by Rick Yorgason, #3550)
  * Added file system actions also for tileset image based tilesets (#3448)
  * Added custom class option to disable drawing fill for objects (with dogboydog, #3312)
  * Added option to choose a custom interface font (#3589)
  * Implemented rendering of major grid lines for staggered / hexagonal maps (#3583)
  * Fixed new layer names to be always unique (by Logan Higinbotham, #3452)
  * Fixed broken tile images after importing/exporting a tileset
  * AutoMapping: Added support for output set probability (#3179)
  * AutoMapping: When input regions are defined, match in order by default (#3559)
  * AutoMapping: Skip locked layers when applying rules (#3544)
  * AutoMapping: Fixed NoOverlappingOutput in case of multiple output indices (#3551)
  * AutoMapping: Fixed automatic output regions for object output (#3473)
  * AutoMapping: Fixed crash on undo when output layers have properties
  * Scripting: Added Object.setColorProperty and Object.setFloatProperty (#3423)
  * Scripting: Added tiled.projectFilePath
  * Scripting: Added tiled.versionLessThan
  * Scripting: Added TileMap.toImage (#3519)
  * Scripting: Added Tool.targetLayerType (#3248)
  * Scripting: Added region.contiguousRegions() (#3576)
  * Scripting: Added tiled.compress and tiled.decompress (#3153)
  * Scripting: Added Base64 encoding and decoding API (#3153)
  * Scripting: Allow assigning null to Tile.objectGroup (by Logan Higinbotham, #3495)
  * Scripting: Allow changing the items in a combo box added to a dialog
  * Scripting: Fixed painting issues after changing TileLayer size (#3481)
  * Scripting: Renamed Tileset.collection to Tileset.isCollection (#3543)
  * Defold plugin: Allow overriding z value also when exporting to .collection (#3214)
  * Qt 6: Fixed invisible tileset tabs when only a single tileset is open
Michael Vetter's avatar Michael Vetter (jubalh) committed (revision 79)
- Update to 1.9.2:
  * Allow adding maps to image collection tilesets (#3447)
  * Auto-detect JSON file format when importing custom types (#3472)
  * Added file system actions to the tile context menu (#3448)
  * Fixed possible crash in Custom Types Editor (#3465)
  * Fixed display of overridden values from a nested class
  * Fixed ability to reset nested string and file properties (#3409)
  * Fixed changing nested property values for multiple objects (#3344)
  * Fixed resolving of class properties on export to affect all data types (#3470)
  * Fixed possible duplication of Automapping Rules Tileset (#3462)
  * Fixed case where object labels could become visible for hidden layer (#3442)
  * Fixed updating of custom property colors when changing style
  * Scripting: Added Tileset.findTile
  * AutoMapping: Fixed applying of rule probability (#3425)
  * Defold plugin: Assign incrementing z values and allow specifying tile_set (#3214)
  * Updates to German translation

- Update to 1.9.1:
  * Fixed properties-related crash when having no project loaded
  * Fixed loading of custom tile image rectangles (#3405)
  * Fixed loading of member values for nested classes (#3414)
  * Fixed visibility of "Move Object to Layer" sub-menu (#3417)
  * Fixed shadow offset for other maps in a world (#3429)
  * Fixed class dropdown to update immediately when changing custom types (#3398)
  * Fixed deleting an overridden property to not make it disappear (#3409)
  * Scripting: Added TilesetsView.currentTilesetChanged
  * JSON plugin: Fixed loading image layer "repeatx/y" properties #3428)
  * snap: Fixed startup error due to missing libQt5Concurrent.so.5 (#3408)
  * AppImage: Use custom AppRun that can call all binaries (#3415)
  * AppImage: Updated to Sentry 0.5.0
buildservice-autocommit accepted request 982737 from Michael Vetter's avatar Michael Vetter (jubalh) (revision 78)
baserev update by copy to link target
Michael Vetter's avatar Michael Vetter (jubalh) committed (revision 77)
- Update to 1.8.6:
  * Keep references between objects when copy/pasting or duplicating (#3361)
  * Improved default translation used in case of multiple options
  * Terrain Brush: Update preview on mouse release (#3381)
  * Fixed 'Add Variation' action in Tile Stamps context menu (#3362)
  * Fixed importing of removed shortcuts (#3367)
  * Fixed breaking of alternative shortcuts on import or reset (#3367)
  * Fixed conflict detection to handle alternative shortcuts (#3368)
  * Fixed locking up UI on property type name conflict (#3380)
  * Scripting: Fixed possible crash when accessing Layer.map
  * Defold plugins: Added support for rotated tiles (#3369)
  * Updates to German translation
buildservice-autocommit accepted request 978937 from Michael Vetter's avatar Michael Vetter (jubalh) (revision 76)
baserev update by copy to link target
Michael Vetter's avatar Michael Vetter (jubalh) committed (revision 75)
- Update to 1.8.5:
  * Made expanded group layers persistent (#3282)
  * Improved snapping behavior for scalable objects on staggered maps
  * Allow setting a shortcut on the 'Edit Tileset' action
  * Always select first entry while using the Open File in Project action
  * Improved Add Property dialog layout in case of long type names (#3302)
  * Fixed restoring of window layout when maximized (#590)
  * Fixed snapping when dragging templates into a map (#3326)
  * Fixed map selection rectangle in world for infinite maps (#3340)
  * Fixed 'Merge Layer Down' action for infinite maps
  * Fixed several small issues in the image color picker (#3348)
  * Fixed missing name for undo commands that add/remove maps from world
  * Fixed selection issues for tile objects with a non-zero tile offset
  * Fixed hover indicator sometimes overlapping selection indicator
  * Fixed removal of terrain info when removing tiles from a collection
  * Scripting: Fixed region.rects when compiled against Qt 5.9 to 5.13
  * Scripting: Layer.tintColor is now #ffffff when not set
  * Updated Chinese (Simplified) and Portuguese (Portugal) translations
buildservice-autocommit accepted request 966434 from Michael Vetter's avatar Michael Vetter (jubalh) (revision 74)
baserev update by copy to link target
Michael Vetter's avatar Michael Vetter (jubalh) committed (revision 73)
- Update to 1.8.4:
  * Fixed crash when trying to create an object
  * Fixed handling of deleted session file
Displaying revisions 1 - 20 of 92
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