Revisions of citra
- Update to version nightly1953+0~git20230721.a537f5676: * services/cfg: Clean up definitions and access flag handling. (#6711) * rasterizer_cache: Handle texture cubes with duplicate faces (#6710) * frontend: Fix clicking primary screen window touching screen. (#6707) * sdl: Check correct windowID based on event type. (#6703) * rasterizer_cache: Fixes to (unaligned) texture downloads (#6697) * audio_core/hle: Stub binary requests SaveState and LoadState. (#6684) * kernel: Improvements to process cleanup. (#6680) * y2r: Pass ConversionConfiguration by copying. (#6690) * hle: Eliminate need to specify command headers for IPC. (#6678) * rpc: Fix class hierarchy. (#6694) * android: Restore notification permission request (#6693) * qt: Fix per-game config loading for 3DSX/ELF. (#6691) * core: Cleanup RPC (#6674) * citra_qt\game_list: Make columns hideable (#6467) * service: nfc: Keep tag alive while it's being used (#6687) * Remove some global usages of system (#6688) * citra_qt: Remove image allocation limit (#6682) * audio_core: Clean up cubeb backend. (#6677) * shader_jit: Add optimizations up to `x86-64-v4` (#6668) * kernel: fix typo in recorder.cpp (#6686) * android: Update layout indexes (#6673) * core/memory.*:constify `GetPhysicalPointer`; * hle: Stub some service calls used by the home menu. (#6675) * service: nfc: Start adapter communication on scan (#6671) * mic_u: Fix up logic for populating shared memory sample buffer. (#6669) * ci-merge: remove use of deprecated pushedDate (#6676) * renderer_software: Fix screen rendering (#6664) * code: Use std::span where appropriate (#6658) * act: Use correct service session limit. (#6670)
- Update to version nightly1916+0~git20230601.c67c648c1: * mmpx: Fix GLES crashes. (#6588) * core: Update minimal system title set. (#6573) * build: Fix Qt download commands working directory. (#6579) * input_common: sdl: Port yuzu sdl fixes (#6577) * ci: Fix macOS bundle validity issues. (#6572) * qt: Allow toggling whether to enter system setup on home menu boot. (#6574) * video_core: Add MMPX texture filter (#6564) * chore: Fix some compiler warnings. (#6578) * audio_core\hle\decoder.h: Minor correction in docs * audio_core/hle/{fdk, ffmpeg}_decoder:fix typos. (#4) * audio_core: Dispose of current audio sink before opening new one. (#6567) * tests/audio_core: add sanity test cases for LLE vs HLE * audio_core/hle: Refactor Binary Pipe data structures * Enable web services on Android in Github build (#6555) * Add range check for renderer config (#6560) * Implement/Fix more SOC related functions (#6267) * audiocore/{hle, lle}: remove dependence on static core timing * Debian 11 fix (#6543) * dumper: Fix pixel format for filters when passed in via encoder options. (#6553) * sdl: Enable cpuinfo detection. (#6554)
- Update to version nightly1908+0~git20230519.110063aa5: * externals: update cubeb (#6548) * ci: Only pack and upload AppImage builds. (#6545) * Revive: dumping/ffmpeg_backend: Various fixes (#6528) * audio_core: Fix FDK AAC decoding. (#6530)
- Update to version nightly1904+0~git20230511.dc39eac91: * build: Ensure bundled libraries are properly signed on macOS. (#6527) * CMakeLists: Find tsl-robin-map package (#6517) * externals: Link SDL2 statically. (#6461) * audio_core: Implement Apple AudioToolbox AAC decoder. (#6510) * qt: Clear finishing key combinations for hot key entry on Qt 6.5+ (#6509) * Fix additional reinterpretation nonsense (#6521) * rasterizer_cache: Make reinterpretation stricter (#6515) * externals: Update dynarmic for hotfix. (#6513) * externals: Update dynarmic to 6.4.7 (#6507) * android: Open cheats by long pressing game in game list (#6491) * qt/ui: Fix typos and warnings of duplicate variable names. (#6511)
- Update to version nightly1900+0~git20230507.b4db9aebf: * gl_shader_disk_cache.cpp: Flush transferable_file and precompiled_file more often (#6483) * Rasterizer cache refactor v2 (#6479) * Textures loading screen (#6478) * android: Turn GameInfo into a class (#6494) * qt: Update CMake translation targets. (#6506) * qt: Migrate to Qt6. (#6418) * externals: update catch to v3.3.2 * externals: update zstd to v1.5.5 again * Various miscelaneous changes (#6496) * Chore: Enable warnings as errors on MSVC (#6456) * audio_core: Implement OpenAL backend (#6450) * renderer_opengl: DrawSingleScreen*: remove duplicate code (#6426) * Fix broken label in touch mapping dialog (#6489) * Add cheats in per game configuration (#6379) * build: Improvements to bundled libraries support. (#6435) * Add Citra AppImage builds (#6404) * Use IPC:MakeHeader instead of hardcoded raw values for IPC command tables. (#6453) * externals: Update SoundTouch (#6473) * Custom textures rewrite (#6452) * externals: Update SoundTouch to upstream. (#6451) * Remove remnants of separable shader setting (#6403) * core\loader\ncch.cpp: skip parsing Region info, if user has already... (#6463) * Rasterizer refactor hotfixes (#6465) * gl_format_reinterpreter: Don't release unconditionally (#6459) * gl_rasterizer: Fix texel buffer size overflow (#6458) * input_common: Allow disabling GCAdapter on platforms without libusb. (#6448) * assert.h: add [[unlikely]] (#6454) * msvc: copy openssl dlls (#6428) * sdl: Exit if SDL fails to create software renderer (#6430)
- Update to version nightly1881+0~git20230411.2a2ee8bc9: * Fix string_view constructor for macOS clang * citra_android: Night mode fixes (#6416) * gl_shader_disk_cache.cpp: Invalidate Tranferable cache on error (#6392) * Add consolidated GodMode9 key dumping script. (#6396) * externals: bump dynarmic to 6.4.6 (#6423) * core\frontend\framebuffer_layout: GetCardboardSettings: clean up floa… (#6399) * android: Clean up overlay controls and avoid triggering touch screen when a button is pressed (#6391) * android: replace jcenter with mavenCentral (#6417) * Address review comments * Update some c-style casts -> reinterpret_cast * Cleanup new code, add docs and error handling * Undo some changes exposing unused functions * Fix infinite hang if GDB client kills gdbstub * Fix some build + impl errors with HIO * Update default config example for log_filter * Stop execution when performing HIO request * Fix ABI mismatch in packed HIO request * Add some notes + use stringstream to build packet * Properly parse incoming hio packet * Initial port of luma3ds' gdb_hio to Citra
fix version string
- Update to version nightly1879+0~git20230408.563c77154: * citra_qt/bootmanager.cpp: Fix scaling on QT with SW rasteriser (#6424) * Updates to github actions (#6358) * externals\CMakeLists.txt: dynarmic, fmt, xbyak: add `EXCLUDE_FROM_ALL` property (#6398) * kernel: Skip address range checks for privileged memory (un)map. (#6407) * citra_android: fix config is getting overwritten by default (#6408) * citra_android: fix select root as citra directory cause crash (#6400) * transifex: Remove python client (#6401) * gl_rasterizer: HP Bar Fix for some games (#6334) * kernel: Adjusted resource limits for more accuracy to the running 3DS model (#6393) * apt: Add stub for ns:c service. (#6409) * Update translations (2023-04-04) (#6414) * qt: Disable system update downloader in per-game settings. (#6402) * bootmanager: set the surface format based on vsync * bootmanager: make main_context a unique_ptr * bootmanager: remove unnecessary includes * citra_qt: fix vsync configuration being possible while a game is running * emu_window_sdl2: Respect hidpi * OpenGL: Check for threading support * video_core: Disable async shader loading with strict contexts * RenderWidget: Set WA_DontCreateNativeAncestors
- Update to version nightly1874+0~git20230402.041252ba3: * file_sys: Attempt to open New 3DS variant NCCH if available. (#6383) * qt: Hide system titles with invisible or invalid SMDH data. (#6381) * Remove unused includes (#6405)
- Update to version nightly1873+0~git20230401.215a099c4: * Port yuzu-emu/yuzu#9058: "New transifex client needs migrating to" (#6389)
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