Revisions of astromenace

buildservice-autocommit accepted request 1038528 from Martin Hauke's avatar Martin Hauke (mnhauke) (revision 6)
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Martin Hauke's avatar Martin Hauke (mnhauke) committed (revision 5)
- Update to version 1.4.2
  * Added Spanish language translation.
  * Added Turkish language translation.
  * Corrected German language translation.
  * Corrected Polish language translation.
  * Fixed shader button's behaviour in Option menu.
  * Fixed pirate ships angle in Mission 2.
  * Fixed TimeSheet work, made script work predictable at any FPS.
  * Fixed guns rotation logic.
  * Fixed Mission List menu scroll bar issue.
buildservice-autocommit accepted request 817542 from Martin Hauke's avatar Martin Hauke (mnhauke) (revision 4)
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Martin Hauke's avatar Martin Hauke (mnhauke) committed (revision 3)
Martin Hauke's avatar Martin Hauke (mnhauke) committed (revision 2)
- Use pkg-config style BuildRequires
- Use desktop- and appdata files from upstream
- Specfile cleanup
- Update to version 1.4.1
  * Revised shaders and all related code (should work fine with
    all open source linux video drivers now).
  * Fixed compilation warnings.
  * Updated CMakeLists.txt.
  * Minor code improvements.
- Update to version 1.4.0
  * Code refactored in order to use C++11 and STL (work still in
    progress).
  * Migrated from libSDL 1.2 to libSDL 2.
  * Added language detection on first start.
  * Renamed command line parameter "safe-mode" to "reset-config".
  * Fixed particle system's code for low FPS. All effects will
    looks now as they should.
  * Fixed old bug with turret's barrel rotation position during
    explosion.
  * Added Polish language translation, thanks to Jacek Fiedorowicz.
  * About 1300 minor fixes and changes since last release.
Martin Hauke's avatar Martin Hauke (mnhauke) committed (revision 1)
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