Revisions of fheroes2

buildservice-autocommit accepted request 1158595 from Martin Hauke's avatar Martin Hauke (mnhauke) (revision 68)
auto commit by copy to link target
Martin Hauke's avatar Martin Hauke (mnhauke) committed (revision 67)
- Update to version 1.0.12
  * Improve list scrolling and add slide to attack action on touch
    devices.
  * Adjust campaign difficulties and fix carry over mechanics for
    campaigns.
  * Update numerous texts and UI elements.
  * Add the Eraser tool for the Editor (accessible only for
    developers at the moment).
  * Over 30 issues have been closed since the 1.0.12 release.
buildservice-autocommit accepted request 1145149 from Martin Hauke's avatar Martin Hauke (mnhauke) (revision 66)
auto commit by copy to link target
Martin Hauke's avatar Martin Hauke (mnhauke) committed (revision 65)
- Update to version 1.0.12
  * Improve AI's defensive tactics in battles and add surrender
    logic.
  * Finish adding all of the Adventure Map objects that can be
    added in the Editor (accessible only for developers at the
    moment).
  * Adjust the AI performance at different difficulty levels and
    improve its logic on the Adventure Map.
  * Update several UI dialogs and improve overall game performance
  * Over 50 issues have been closed since the 1.0.11 release.
buildservice-autocommit accepted request 1134927 from Martin Hauke's avatar Martin Hauke (mnhauke) (revision 64)
auto commit by copy to link target
Martin Hauke's avatar Martin Hauke (mnhauke) committed (revision 63)
- Update to version 1.0.11
  * Expand Battle Only mode with saving functionality and updated
    UI.
  * Add Town and Ocean objects placement in the Editor, and
    implement base file format for maps.
  * Improve the logic of AI defensive tactics.
  * Rework multiple dialogs, fix and speed up several rendering
    issues.
  * Over 30 issues have been closed since the 1.0.10 release
buildservice-autocommit accepted request 1128200 from Martin Hauke's avatar Martin Hauke (mnhauke) (revision 62)
auto commit by copy to link target
Martin Hauke's avatar Martin Hauke (mnhauke) committed (revision 61)
- Update to version 1.0.10
  * Teach AI to use marketplaces to boost their castle development
    and improve AI decision making logic during battles.
  * Add erase tool, artifact and treasure placement in the Editor,
    and implement possibility to add new future heroes (accessible
    only for developers at the moment).
  * Rework multiple dialogs, fix and speed up several rendering
    issues.
  * Add new hero action button icon.
  * Over 30 issues have been closed since the 1.0.9 release.
buildservice-autocommit accepted request 1117803 from Martin Hauke's avatar Martin Hauke (mnhauke) (revision 60)
auto commit by copy to link target
Martin Hauke's avatar Martin Hauke (mnhauke) committed (revision 59)
- Update to version 1.0.9
  * Improve the AI logic regarding spells and monster positioning
    on the battlefield as well as path planning logic on the
    Adventure Map.
  * Add the ability to confirm actions in battle for touch devices
  * Use the "continue movement" button on the Adventure Map to
    interact with an object a hero is standing on.
  * Make the AI easier on low difficulties.
  * Implement roads, streams, monsters and heroes placement in the
    Editor (accessible only for developers at the moment).
  * Update settings on the Adventure Map.
  * Expand the Hot Keys window.
  * Over 40 issues have been closed since the 1.0.8 release.
buildservice-autocommit accepted request 1111614 from Martin Hauke's avatar Martin Hauke (mnhauke) (revision 58)
auto commit by copy to link target
Martin Hauke's avatar Martin Hauke (mnhauke) committed (revision 57)
- Update to version 1.0.8
  * Enhance functionality of Load/Save file window.
  * Improve AI behavior during battles.
  * Expand translation coverage including vertical buttons,
    missing window titles and font letters.
  * Implement terrain transitions in the Editor (accessible only
    for developers at the moment).
  * Limit the AI's Dimension Door spell usage based on the
    selected map difficulty.
  * Over 50 bugs have been fixed since 1.0.7 release.
buildservice-autocommit accepted request 1098991 from Martin Hauke's avatar Martin Hauke (mnhauke) (revision 56)
auto commit by copy to link target
Martin Hauke's avatar Martin Hauke (mnhauke) committed (revision 55)
- Update to version 1.0.6
  * Speed up resource loading and overall rendering.
  * Fix multiple issues with button rendering and add in-game pixel
    correction for many images.
  * Improve AI behavior on the Adventure Map for hero and castle
    handling as well as for interaction with some objects.
  * Allow to lower the campaign difficulty during playthrough.
  * Create basic Map Editor GUI (accessible only for developers at
    the moment).
  * Over 20 bugs are fixed since 1.0.5 release
buildservice-autocommit accepted request 1078485 from Martin Hauke's avatar Martin Hauke (mnhauke) (revision 54)
auto commit by copy to link target
Martin Hauke's avatar Martin Hauke (mnhauke) committed (revision 53)
- Update to version 1.0.3
  * Improve AI behavior on Adventure Map: better fog discovery and
    object prioritization.
  * Fix multiple rendering issues and improve overall rendering on
    Adventure Map.
  * Fix various issues in logic during battles such as Mirror Image
    or Teleport spell usage.
  * Add a button to open Virtual Keyboard for dialogs which
    require text input.
  * Over 40 bugs are fixed since 1.0.2 release
buildservice-autocommit accepted request 1071006 from Martin Hauke's avatar Martin Hauke (mnhauke) (revision 52)
auto commit by copy to link target
Martin Hauke's avatar Martin Hauke (mnhauke) committed (revision 51)
- Update to version 1.0.2
  * Add virtual keyboard support for touch devices.
  * Add new option icons and missing part of Captain's Quarter in
    Sorceress Town.
  * Fix multiple issues with sounds on objects on Adventure Map.
  * Improve Adventure Map rendering speed.
  * Fix many issues with spells and pathfinding during battles.
  * Update AI heroes task logic and make AI heroes use Town Portal
    spell.
  * Over 60 bugs are fixed since 1.0.1 release.
buildservice-autocommit accepted request 1063910 from Martin Hauke's avatar Martin Hauke (mnhauke) (revision 50)
auto commit by copy to link target
Martin Hauke's avatar Martin Hauke (mnhauke) committed (revision 49)
- Update to version 1.0.1
  * fix many monster and spell animations in battle, even those
    present the original game.
  * speed up rendering in multiple places within the game.
  * update multiple translations and fully rework Russian font for
    buttons.
  * add scaled resolution support.
  * complete initial work for the future Editor.
  * Over 40 bugs are fixed since 1.0.0 release.
Displaying revisions 1 - 20 of 68
openSUSE Build Service is sponsored by