Revisions of scummvm

Dominique Leuenberger's avatar Dominique Leuenberger (dimstar_suse) accepted request 418333 from Factory Maintainer's avatar Factory Maintainer (factory-maintainer) (revision 12)
Automatic submission by obs-autosubmit
Stephan Kulow's avatar Stephan Kulow (coolo) accepted request 250383 from Factory Maintainer's avatar Factory Maintainer (factory-maintainer) (revision 9)
Automatic submission by obs-autosubmit
Adrian Schröter's avatar Adrian Schröter (adrianSuSE) committed (revision 8)
Split 13.2 from Factory
Adrian Schröter's avatar Adrian Schröter (adrianSuSE) committed (revision 7)
Split 13.1 from Factory
Stephan Kulow's avatar Stephan Kulow (coolo) accepted request 177947 from Cristian Morales Vega's avatar Cristian Morales Vega (RedDwarf) (revision 6)
- Update to 1.6.0
  * New Games:
    - Added support for 3 Skulls of the Toltecs.
    - Added support for Eye of the Beholder.
    - Added support for Eye of the Beholder II: The Legend of Darkmoon.
    - Added support for Hopkins FBI.
    - Added support for Tony Tough and the Night of Roasted Moths.
    - Added support for The Journeyman Project: Pegasus Prime.
    - Added support for the Macintosh version of Discworld 1.
  * General:
    - Added a new save/load chooser based on a grid of thumbnails. This is only
      supported for resolutions bigger than 640x400. The old chooser is still
      available and used for games without thumbnail support. It is possible to
      select the old one as default too.
    - Rewrote VideoDecoder subsystem.
    - Added Galician translation.
    - Added Finnish translation.
    - Added Belarusian translation.
    - Using the mouse wheel on a slider widget now changes the value by the
      smallest possible amount. This is more predictable than the old behaviour,
      which was to change the value by "one pixel" which would sometimes not
      change it at all.
    - Updated MT-32 emulation code to latest munt project snapshot.
    - Added FluidSynth settings dialog, mainly for reverb and chorus settings.
    - Fixed crash on certain Smacker movies.
  * Cine:
    - Improved audio support for Amiga and AtariST versions of Future Wars.
      Now music fades out slowly instead of stopping immediately. Sound
      effects are now properly panned, when requested by the game.
  * CGE:
Adrian Schröter's avatar Adrian Schröter (adrianSuSE) committed (revision 5)
Split 12.3 from Factory
Ismail Dönmez's avatar Ismail Dönmez (namtrac) accepted request 139064 from Dominique Leuenberger's avatar Dominique Leuenberger (dimstar) (revision 4)
license update: GPL-2.0+
SPDX format - plus it appears as though only one license relevant binary is created (2 if you count the extra package) - meaning that the binary is almost GPL licensed (i.e. there does not appear to be a library which could be LGPL licensed) (forwarded request 139061 from babelworx)
Stephan Kulow's avatar Stephan Kulow (coolo) accepted request 128600 from Cristian Morales Vega's avatar Cristian Morales Vega (RedDwarf) (revision 3)
- Update to 1.5.0
  * New Games:
    - Added support for Backyard Baseball 2003.
    - Added support for Blue Force.
    - Added support for Darby the Dragon.
    - Added support for Dreamweb.
    - Added support for Geisha.
    - Added support for Gregory and the Hot Air Balloon.
    - Added support for Magic Tales: Liam Finds a Story.
    - Added support for Once Upon A Time: Little Red Riding Hood
    - Added support for Sleeping Cub's Test of Courage.
    - Added support for Soltys.
    - Added support for The Princess and the Crab.
  * General:
    - Updated MT-32 emulation code to latest munt project snapshot.
      The emulation improved dramatically.
    - Implemented support for TrueType fonts via FreeType2 in our
      GUI. Along with it GNU FreeFont was also added to our modern
      theme. Note that not all ports take advantage of this.
    - Added Basque translation.
    - Added custom game and engine options in the AGI, DREAMWEB,
      KYRA, QUEEN, SKY and SCI engines. It is now possible to
      toggle these options via the Engine tab when adding or
      editing a configuration for a game. In most cases, you will
      have to run each game once or readd them all in ScummVM's
      launcher in order to get the custom options tab.
    - Improved predictive dialog look.
    - Various GUI improvements.
  * Broken Sword 1:
    - Fixed incorrect sound effects in the DOS/Windows demo.
Adrian Schröter's avatar Adrian Schröter (adrianSuSE) committed (revision 2)
branched from openSUSE:Factory
Stephan Kulow's avatar Stephan Kulow (coolo) accepted request 121204 from Cristian Morales Vega's avatar Cristian Morales Vega (RedDwarf) (revision 1)
Make source_validator happy
Displaying revisions 21 - 32 of 32
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