MAME
MAME originally stood for Multiple Arcade Machine Emulator.
MAME's purpose is to preserve decades of software history. As electronic
technology continues to rush forward, MAME prevents this important "vintage"
software from being lost and forgotten. This is achieved by documenting the
hardware and how it functions. The source code to MAME serves as this
documentation. The fact that the software is usable serves primarily to
validate the accuracy of the documentation (how else can you prove that you
have recreated the hardware faithfully?). Over time, MAME absorbed the
sister-project MESS (Multi Emulator Super System), so MAME now documents a wide
variety of (mostly vintage) computers, video game consoles and calculators, in
addition to the arcade video games that were its initial focus.
- Devel package for openSUSE:Factory
-
7
derived packages
- Links to openSUSE:Factory / mame
- Download package
-
Checkout Package
osc -A https://api.opensuse.org checkout Emulators/mame && cd $_
- Create Badge
Source Files
Filename | Size | Changed |
---|---|---|
0145u1_diff.zip | 0000516327 504 KB | |
0145u2_diff.zip | 0000166967 163 KB | |
0145u3_diff.zip | 0000002221 2.17 KB | |
0145u4_diff.zip | 0000326128 318 KB | |
0145u5_diff.zip | 0000217301 212 KB | |
0145u6_diff.zip | 0001959576 1.87 MB | |
0145u7_diff.zip | 0001427908 1.36 MB | |
0145u8_diff.zip | 0000510092 498 KB | |
mame.changes | 0000004860 4.75 KB | |
mame.ini.in | 0000001159 1.13 KB | |
mame.spec | 0000005995 5.85 KB | |
mame0145s.zip | 0020346129 19.4 MB |
Revision 1 (latest revision is 172)
Renamed the sdlmame package to mame (same as original package name and the Packman package). Also: update -> 0.145u8, Spec file updates based on spec-cleaner run, Removed Mesa-devel from BuildRequires, Use system libexpat and zlib for building the package, Added a mame-tools subpackage, Added a mame.ini config file based on the one from packman, Remove build time references so build-compare can do its work
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