Generic Graphics Library
GEGL provides infrastructure to do demand based cached non destructive
image editing on larger than RAM buffers. Through babl it provides
support for a wide range of color models and pixel storage formats for
input and output.
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Source Files
Filename | Size | Changed |
---|---|---|
gegl-0.3.34.tar.bz2 | 0006707964 6.4 MB | |
gegl.changes | 0000015390 15 KB | |
gegl.spec | 0000006729 6.57 KB |
Latest Revision
Stefan Behlert (sbehlert)
committed
(revision 7)
- Do not buildrequires lensfun-devel, it would be only used when building workshop, if Makefile was really compiling relevant code. - Explicitly version pkgconfig(libavcodec), pkgconfig(libavformat) and pkgconfig(libswscale) BuildRequires to less than the symbol versions provided by ffmpeg4 branch until upstream catches up. Currently provided by new ffmpeg3 compatability package. - Update to version 0.3.34 (CVE-2018-10114): + Core: Change GeglParamSpecSeed from int to uint to match the value range of GeglRandom's seed. + Operations: Limit allocations in ppm-load to 2GB (CVE-2018-10114). - Changes from version 0.3.32: + Operations: - panorama-projection: added reverse transform, which permits using GIMP for retouching zenith, nadir or other arbitrary gaze directions in equirectangular, also known as 360x180 panoramas. - Added abyss-policy to base class for scale ops, making it possible to achieve hard edges on rescaled buffers. + GeglBuffer: - Improved performance and correctness, avoid incorrectly gamma/ungamma correcting alpha in u8 formats, for a tiny 2-3% performance boost. - Keep track of valid/invalid areas on smaller granularity than tiles in mipmap. - Various micro-optimizations in display paths, with minuscle performance impact.
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