A source port of Blake Stone

Edit Package bstone
https://bibendovsky.github.io/bstone/

A source port of the first-person shooter Blake Stone.

Features:
* High resolution rendering of world (extended vanilla engine)
* Modern and vanilla controls
* Allows to customize control bindings
* Separate volume control of sound effects and music
Supported games:
* Aliens of Gold (v1.0/v2.0/v2.1/v3.0) full or shareware
* Planet Strike (v1.0/v1.1)

NOTE: To play Blake Stone with bstone you need the original game files
You need to start the game from within the folder with these files.

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Source Files
Filename Size Changed
bstone-1.2.11.tar.gz 0001390580 1.33 MB
bstone.changes 0000008855 8.65 KB
bstone.spec 0000001958 1.91 KB
Revision 11 (latest revision is 15)
Richard Brown's avatar Richard Brown (RBrownSUSE) accepted request 880434 from Ferdinand Thiessen's avatar Ferdinand Thiessen (susnux) (revision 11)
- Update to version 1.2.11
  * Bindings to take screenshots (default F5).
  * Option to control weapon bobbing (actual for Planet Strike
    only).
  * PC Speaker SFX.
  * Option snd_sfx_type to switch between AdLib and PC Speaker
    audio.
  * Option snd_is_sfx_digitized to toggle SFX digitization.
  * Extracting unprocessed audio (*.data).
  * Extracting PC Speaker audio.
- Update to version 1.2.10
  Added
  * Support for external textures (bmp, png).
  * Configuration for external textures (vid_external_textures).
  * OpenAL 3D audio driver.
  * Configuration for OpenAL driver (snd_driver, snd_oal_library,
    snd_oal_device_name).
  Fixed
  * Search path with provided data_dir.
  * Double fading on new game or load game when using hw renderer.
  * Fade whole screen when in widescreen and 3D view is showing.
  * Next map number for level transition.
  * Support for lowercase resource file names.
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