Seven Kingdoms: Ancient Adversaries

Edit Package 7kaa
https://github.com/the3dfxdude/7kaa/releases

Seven Kingdoms made departures from the traditional real-time strategy models of "gather resources, build a base and army, and attack". The economic model bears more resemblance to a turn-based strategy game. It features an espionage system that allows players to train and control spies individually, who each have a spying skill that increases over time. The player is also responsible for catching spies in their own kingdom. Inns built within the game allow players to hire mercenaries of various occupations, skill levels, and races. Skilled spies of enemy races are essential to a well-conducted espionage program, and the player can bolster his forces by grabbing a skilled fighter or give ones own factories, mines, and towers of science, a boost by hiring a skilled professional.

Enlight Software decided to release the game to the Open Source community in August 2009. At that time everything, but the music, was released under the GPL v2.

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Filename Size Changed
7kaa-2.15.6.tar.gz 0059316364 56.6 MB
7kaa.changes 0000011655 11.4 KB
7kaa.desktop 0000000193 193 Bytes
7kaa.png 0000004922 4.81 KB
7kaa.spec 0000003195 3.12 KB
Latest Revision
buildservice-autocommit accepted request 1113629 from Dirk Stoecker's avatar Dirk Stoecker (dstoecker) (revision 33)
baserev update by copy to link target
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