OpenSceneGraph

Edit Package OpenSceneGraph

The OpenSceneGraph is an OpenSource, cross platform graphics toolkit for the development of high performance graphics applications such as flight simulators, games, virtual reality and scientific visualization. Based around the concept of a SceneGraph, it provides an object oriented framework on top of OpenGL freeing the developer from implementing and optimizing low level graphics calls, and provides many additional utilities for rapid development of graphics applications.

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Source Files
Filename Size Changed
0001-Replace-boost-bind-usage-with-std-bind.patch 0000003732 3.64 KB
0001-Use-non-deprecated-methods-to-access-OpenCascade-Tri.patch 0000004018 3.92 KB
0002-Replace-obsoleted-asio-basic_stream_socket-get_io_se.patch 0000001086 1.06 KB
OpenSceneGraph-3.6.5.tar.gz 0005780762 5.51 MB
OpenSceneGraph.changes 0000012297 12 KB
OpenSceneGraph.spec 0000014217 13.9 KB
_constraints 0000000370 370 Bytes
Revision 80 (latest revision is 83)
Stefan Brüns's avatar Stefan Brüns (StefanBruens) accepted request 1039448 from Stefan Brüns's avatar Stefan Brüns (StefanBruens) (revision 80)
- Split several plugins with significant dependencies from main
  plugins package.
- Disable FFmpeg plugin on TW until compatibility issues are
  resolved.
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