OpenSceneGraph

Edit Package OpenSceneGraph

The OpenSceneGraph is an OpenSource, cross platform graphics toolkit for the development of high performance graphics applications such as flight simulators, games, virtual reality and scientific visualization. Based around the concept of a SceneGraph, it provides an object oriented framework on top of OpenGL freeing the developer from implementing and optimizing low level graphics calls, and provides many additional utilities for rapid development of graphics applications.

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Source Files (show unmerged sources)
Filename Size Changed
0001-Replace-boost-bind-usage-with-std-bind.patch 0000003732 3.64 KB
0001-Use-non-deprecated-methods-to-access-OpenCascade-Tri.patch 0000004018 3.92 KB
0002-Replace-obsoleted-asio-basic_stream_socket-get_io_se.patch 0000001086 1.06 KB
OpenSceneGraph-3.6.5.tar.gz 0005780762 5.51 MB
OpenSceneGraph.changes 0000012487 12.2 KB
OpenSceneGraph.spec 0000015185 14.8 KB
_constraints 0000000370 370 Bytes
Latest Revision
buildservice-autocommit accepted request 1166507 from Ferdinand Thiessen's avatar Ferdinand Thiessen (susnux) (revision 83)
baserev update by copy to link target
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