AssaultCube Reloaded

Edit Package assaultcube-reloaded
http://acr.victorz.ca/

A free-and-open-source first-person-shooter aimed at improving AssaultCube. It combines traits from your favorite, popular, various, different games.

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Source Files
Filename Size Changed
Makefile.patch 0000002859 2.79 KB
acr-2.18.2.tar.gz 0072411326 69.1 MB
acreloaded-server.sh 0000000191 191 Bytes
acreloaded.sh 0000000191 191 Bytes
assaultcube-reloaded.changes 0000009167 8.95 KB
assaultcube-reloaded.png 0000006160 6.02 KB
assaultcube-reloaded.spec 0000004466 4.36 KB
Latest Revision
Carsten Ziepke's avatar Carsten Ziepke (Kieltux) accepted request 884361 from Ferdinand Thiessen's avatar Ferdinand Thiessen (susnux) (revision 14)
- Update to version 2.18.2:
  * Show damage indicator numbers
  * Show which flag was reset
  * Add "direct capture-the-flag" to classic mode menu
  * Decrease weight of servers bypassing master-server policy
  * Log when master-server wants to disconnect a client
  * Fix "masterserver sent an unknown command" ("*a" after connection)
  * Fixed: Pick up 2 grenades in LSS
  * Fix player count (disable bots when all humans are in SPECT)
  * Show bot names as "a zombie" in zombie mode
  * Use small HTF flag icon for bomber mode
  * Fix server quality stats
  * Fix list of maps in maps_secure menu
  * Use flag map menu for classic flag modes
  * Fix uncleared kill confirm flags
  * Fix text glitch after /resetgl
  * Other minor changes
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