Bos Wars is a futuristic real time strategy game (RTS)

Edit Package boswars
http://www.boswars.org

In a RTS game, the player has to combat his enemies while developing his war economy. Everything runs in real-time, as opposed to turn-based games where the player always has to wait for his turn. The trick is to balance the effort put into building his economy and building an army to defend and attack the enemies.

Bos Wars has a dynamic rate based economy. Energy is produced by power plants and magma gets pumped from hot spots. Buildings and mobile units are also built at a continuous rate. Control of larger parts of the map creates the potential to increase your economy throughput. Holding key points like roads and passages allow for different strategies.

It is possible to play against human opponents over LAN, internet, or against the computer.

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Source Files
Filename Size Changed
boswars.6 0000002346 2.29 KB
boswars.changes 0000014999 14.6 KB
boswars.desktop 0000000129 129 Bytes
boswars.png 0000000777 777 Bytes
boswars.rpmlintrc 0000000194 194 Bytes
boswars.sh 0000000068 68 Bytes
boswars.spec 0000004719 4.61 KB
boswars.tar.gz 0077814953 74.2 MB
Latest Revision
Ferdinand Thiessen's avatar Ferdinand Thiessen (susnux) accepted request 782703 from Michiel van der Wulp's avatar Michiel van der Wulp (m_vanderwulp) (revision 14)
- Added a generic name to the ".desktop" file.
I was in fact investigating why boswars keeps updating itself every time - the build produces differently every run - I did not find it yet. 
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Andy Alt's avatar

This project is on codeberg now, and there's been a new release (2.8) earlier this month. See https://boswars.org/download.shtml and https://codeberg.org/boswars/boswars/src/branch/master/CHANGELOG

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