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Double Cross

Unlike your common unilateral falling block games, 'Double Cross'
implements a bidirectional paradigm expanding the genre in both
dimension and difficulty.

Blocks fall from the top and fly in from the side settling in a joined
"play area". Deletions occur when rows of ten blocks are completed.
A horizontal row of 10 will cause the blocks to fall down, and
a vertical row of 10 will cause the blocks to "fall" to the right.
If a vertical row is completed during a vertical drop or a horizontal
row is completed during a horizontal drop the corresponding deletion
will not occur until the next turn. This can and will lead to
non-intuitive results. Focus on the vertical alone and you will die
from horizontal negligence and vice versa.

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Source Files
Filename Size Changed Actions
dcross_2.0.zip 0028543733 27.2 MB over 3 years
double-cross-icons.tar 0000051200 50 KB over 3 years
double-cross-music.tar 0011642880 11.1 MB over 3 years
double-cross.changes 0000000149 149 Bytes over 3 years
double-cross.desktop 0000000202 202 Bytes over 3 years
double-cross.sh 0000000080 80 Bytes over 3 years
double-cross.spec 0000003471 3.39 KB over 3 years
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