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Double Cross

Unlike your common unilateral falling block games, 'Double Cross'
implements a bidirectional paradigm expanding the genre in both
dimension and difficulty.

Blocks fall from the top and fly in from the side settling in a joined
"play area". Deletions occur when rows of ten blocks are completed.
A horizontal row of 10 will cause the blocks to fall down, and
a vertical row of 10 will cause the blocks to "fall" to the right.
If a vertical row is completed during a vertical drop or a horizontal
row is completed during a horizontal drop the corresponding deletion
will not occur until the next turn. This can and will lead to
non-intuitive results. Focus on the vertical alone and you will die
from horizontal negligence and vice versa.

Source Files

Filename Size Changed Actions
dcross_2.0.zip 27.2 MB
double-cross-icons.tar 50 KB Download File
double-cross-music.tar 11.1 MB
double-cross.changes 149 Bytes Download File
double-cross.desktop 202 Bytes Download File
double-cross.sh 80 Bytes Download File
double-cross.spec 3.39 KB Download File

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