ironwail

Edit Package ironwail
https://github.com/andrei-drexler/ironwail

A fork of the popular GLQuake descendant QuakeSpasm with a focus on high performance instead of maximum compatibility, with a few extra features sprinkled on top.

Game files (id1 directory containing pak files) must be found for ironquake to work:
- if the Quake Steam remaster is installed, game files may be found automatically
- id1 directory can be placed as a sub-directory of ~/.ironwail
- you can start ironwail with option -basedir <install_dir>, where <install_dir> is the directory containing the id1 folder

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Source Files
Filename Size Changed
enginepak.patch 0000001187 1.16 KB
ironwail-0.7.0.tar.gz 0008786640 8.38 MB
ironwail.changes 0000000159 159 Bytes
ironwail.spec 0000003443 3.36 KB
Latest Revision
Dirk Stoecker's avatar Dirk Stoecker (dstoecker) accepted request 1138150 from Michael Pujos's avatar Michael Pujos (bobbie424242) (revision 1)
Ironwail is a highly regarded and current Quake source port based on a fork of QuakeSpasm: https://github.com/andrei-drexler/ironwail
It is actively being developed.
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