A DOOM source port focusing on multiplayer

Edit Package q-zandronum
http://qzandronum.com/

Q-Zandronum is a fork of Zandronum 3.0 with improved netcode,
configurable movement and many small tweaks.

Note:
Game data must be placed in ~/.config/zandronum/ .

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Source Files
Filename Size Changed
Q-Zandronum-1.4.10.tar.gz 0033555910 32 MB
fmodapi42416linux64.tar.gz 0011631876 11.1 MB
q-zandronum-rpmlintrc 0000000047 47 Bytes
q-zandronum.changes 0000011751 11.5 KB
q-zandronum.spec 0000004606 4.5 KB
sqlite.tar.gz 0004513956 4.3 MB
zandronum_icon.png 0000058683 57.3 KB
Latest Revision
Ferdinand Thiessen's avatar Ferdinand Thiessen (susnux) accepted request 1128561 from Martin Hauke's avatar Martin Hauke (mnhauke) (revision 10)
- Update to version 1.4.10
  Bugfixes:
  * Restarting the engine via restart cmd now recompiles shaders.
  * Fixed the game showing and playing incorrect messages and
    announcer lines when the round ends.
  * Fixed crash when transitioning to another map while inside a
    3d floor.
  * Fixed ACS HudMessage and HudMessageBold not considering layer
    flags.
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