Urban Terror Gamefiles
http://www.urbanterror.info/
Urban Terror can be described as a Hollywood tactical shooter; somewhat realism based, but the motto is "fun over realism" which results in a very unique, enjoyable and addictive game.
This package contains only the game files which are covered by the Quake III SDK End User License Agreement.
-
2
derived packages
- Download package
-
Checkout Package
osc -A https://api.opensuse.org checkout games/urbanterror-data && cd $_
- Create Badge
Refresh
Refresh
Source Files
Filename | Size | Changed |
---|---|---|
_service | 0000000057 57 Bytes | |
_service:download_files:UrbanTerror434_full.zip | 1472003870 1.37 GB | |
urbanterror-data.changes | 0000012759 12.5 KB | |
urbanterror-data.spec | 0000001811 1.77 KB |
Latest Revision
Dirk Stoecker (dstoecker)
accepted
request 628789
from
Ferdinand Thiessen (susnux)
(revision 24)
- Update to 4.3.4 * Fixed the random crash issues which happened especially on the map Eagle * Fixed players being stuck with level 19 in Gun Game when g_randomorder was set to 1 * Magnum: fixed the reload animation and the reappearance of the crosshair not being completely synced * Fixed map/next map vote menu ignoring previously highlighted map and calling vote with the first map on the list * Menus: fixed inconsistencies in leading space in weapon select screen. - Changes from 4.3.3 * Updated quake3's master server port in server_example.cfg (please update your custom server configs!) * Fixed substitute players randomly spawning and being invincible on map restart in certain game modes * Jump mode: Fixed wrong value of y-axis being used when loading a saved position in Jump mode * Jump mode: fixed persistent position saving which was sometimes loading another player's saved position * Gun Game: fixed being stuck with the HK69 * Tweaked the FR-F1: torso/vest hits make players bleed. Zoom reset if getting >= 50% of damage (previously: 20%) * Tweaked P90's and Benelli's positions on screen * Potentially fixed fire mode of a spectated player's weapon being sometimes picked up * Fixed bots failing to load on Cascade and Kingdom * Potentially fixed the "Couldn't find weapon xx" error which was introduced in 4.2.014
Comments 0