OpenSceneGraph
The OpenSceneGraph is an OpenSource, cross platform graphics toolkit for the development of high performance graphics applications such as flight simulators, games, virtual reality and scientific visualization. Based around the concept of a SceneGraph, it provides an object oriented framework on top of OpenGL freeing the developer from implementing and optimizing low level graphics calls, and provides many additional utilities for rapid development of graphics applications.
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osc -A https://api.opensuse.org checkout home:mlin7442:rebuild_fails_156:revert_gdal/OpenSceneGraph && cd $_
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Source Files
Filename | Size | Changed |
---|---|---|
0001-Replace-boost-bind-usage-with-std-bind.patch | 0000003732 3.64 KB | |
0001-Use-non-deprecated-methods-to-access-OpenCasc |
0000004018 3.92 KB | |
0002-Replace-obsoleted-asio-basic_stream_socket-ge |
0000001086 1.06 KB | |
OpenSceneGraph-3.6.5.tar.gz | 0005780762 5.51 MB | |
OpenSceneGraph.changes | 0000012297 12 KB | |
OpenSceneGraph.spec | 0000014217 13.9 KB | |
_constraints | 0000000370 370 Bytes |
Latest Revision
Max Lin (mlin7442)
committed
(revision 1)
osc copypac from project:openSUSE:Backports:SLE-15-SP6 package:OpenSceneGraph revision:5
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