A Real-Time Software Synthesizer That Uses Soundfont(tm)
FluidSynth (formerly IIWU Synth) is based on the SoundFont(tm) 2
specifications. It is a real-time "software synthesizer". FluidSynth
can read MIDI events from the MIDI input device and render them to the
audio device. It can also play MIDI files.
- Links to multimedia:libs / fluidsynth
- Has a link diff
- Download package
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osc -A https://api.opensuse.org checkout home:X0F:branches:multimedia/fluidsynth && cd $_
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Source Files (show unmerged sources)
Filename | Size | Changed |
---|---|---|
baselibs.conf | 0000000015 15 Bytes | |
fluidsynth-2.3.5.tar.gz | 0001775448 1.69 MB | |
fluidsynth.changes | 0000031135 30.4 KB | |
fluidsynth.conf | 0000000247 247 Bytes | |
fluidsynth.spec | 0000004016 3.92 KB |
Latest Revision
Sergey Kondakov (X0F)
committed
(revision 12)
- update to 2.3.5: * Fix setting `synth.chorus.speed` to its minimum value being reported as out of range * Fix a regression causing libinstpatch and libsndfile not to be discovered on Windows * Fix Pipewire audio driver not cleanly being destroy * Fix selection logic for XG drum banks * Add cmake flag `FLUID_HOST_COMPILER` to allow overriding default host compiler required during compilation * LASH support has been deprecated - Drop the leftover directory for the old system-wide service (bsc#1219124) - update to 2.3.4: * Fix a build failure when specifying `CMAKE_INSTALL_LIBDIR` as an absolute path (#1261, thanks to @OPNA2608) * Fix some MIDI files never finish playing (#1257, thanks to @joanbm) * Implement IPv6 to IPv4 fallback (#1208, thanks to @ivan- zaera) * Fix a build failure when using CMake's Xcode generator (#1266, thanks to @bradhowes) * Fix pipewire's Jack implementation not found by CMake (#1268, thanks to @pedrolcl) * Fix a regression causing the MIDI Player to terminate prematurely (#1272, thanks to @albedozero) * The number of allowed LADSPA effect units has been increased. - Add user fluidsynth and group audio. * introduce verbose error reporting for `fluid_settings_*` functions
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