SDL Graphics Routines for Primitives and Other Support Functions
This package is based on the package 'SDL_gfx' from project 'openSUSE:Factory'.
The SDL_gfx library evolved out of the SDL_gfxPrimitives code which
provided basic drawing routines such as lines, circles or polygons and
SDL_rotozoom which implemented a interpolating rotozoomer for SDL
surfaces.
- Developed at games
- Sources inherited from project openSUSE:Factory
- Download package
-
Checkout Package
osc -A https://api.opensuse.org checkout home:adrianSuSE:PL/SDL2_gfx && cd $_
- Create Badge
Refresh
Refresh
Source Files
Filename | Size | Changed |
---|---|---|
SDL2_gfx-1.0.4.tar.gz | 0001230588 1.17 MB | |
SDL2_gfx-1.0.4.tar.gz.asc | 0000000455 455 Bytes | |
SDL2_gfx-correct-pkgconfig-version.patch | 0000000759 759 Bytes | |
SDL2_gfx.changes | 0000001978 1.93 KB | |
SDL2_gfx.keyring | 0000001194 1.17 KB | |
SDL2_gfx.spec | 0000002705 2.64 KB | |
_scmsync.obsinfo | 0000000155 155 Bytes | |
baselibs.conf | 0000000225 225 Bytes | |
build.specials.obscpio | 0000000256 256 Bytes |
Comments 0