Open source high performance 3D graphics toolkit

Edit Package OpenSceneGraph

The OpenSceneGraph is an OpenSource, cross platform graphics toolkit for the development of high performance graphics applications such as flight simulators, games, virtual reality and scientific visualization. Based around the concept of a SceneGraph, it provides an object oriented framework on top of OpenGL freeing the developer from implementing and optimizing low level graphics calls, and provides many additional utilities for rapid development of graphics applications.

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Source Files
Filename Size Changed
OpenSceneGraph-3.2.0.zip 0007195748 6.86 MB
OpenSceneGraph-3.2.1.zip 0007059705 6.73 MB
OpenSceneGraph-gcc43.patch 0000000397 397 Bytes
OpenSceneGraph-libgif6.patch 0000000961 961 Bytes
OpenSceneGraph-rpmlintrc 0000000220 220 Bytes
OpenSceneGraph.dsc 0000000320 320 Bytes
OpenSceneGraph.png 0000001253 1.22 KB
OpenSceneGraph.spec 0000013738 13.4 KB
debian.changelog 0000000217 217 Bytes
debian.control 0000000801 801 Bytes
debian.rules 0000002437 2.38 KB
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