Open source high performance 3D graphics toolkit

The OpenSceneGraph is an OpenSource, cross platform graphics toolkit for the development of high performance graphics applications such as flight simulators, games, virtual reality and scientific visualization. Based around the concept of a SceneGraph, it provides an object oriented framework on top of OpenGL freeing the developer from implementing and optimizing low level graphics calls, and provides many additional utilities for rapid development of graphics applications.

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Source Files
Filename Size Changed Actions
OpenSceneGraph-3.2.0.zip 0007195748 6.86 MB almost 6 years
OpenSceneGraph-3.2.1.zip 0007059705 6.73 MB about 2 months
OpenSceneGraph-gcc43.patch 0000000397 397 Bytes over 9 years
OpenSceneGraph-libgif6.patch 0000000961 961 Bytes over 6 years
OpenSceneGraph-rpmlintrc 0000000220 220 Bytes about 10 years
OpenSceneGraph.dsc 0000000320 320 Bytes over 2 years
OpenSceneGraph.png 0000001253 1.22 KB over 10 years
OpenSceneGraph.spec 0000013456 13.1 KB about 2 months
debian.changelog 0000000217 217 Bytes over 2 years
debian.control 0000000801 801 Bytes over 2 years
debian.rules 0000002437 2.38 KB over 2 years
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