Open source high performance 3D graphics toolkit
The OpenSceneGraph is an OpenSource, cross platform graphics toolkit for the development of high performance graphics applications such as flight simulators, games, virtual reality and scientific visualization. Based around the concept of a SceneGraph, it provides an object oriented framework on top of OpenGL freeing the developer from implementing and optimizing low level graphics calls, and provides many additional utilities for rapid development of graphics
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Source Files
Filename | Size | Changed |
---|---|---|
OpenSceneGraph-3.2.0.zip | 0007195748 6.86 MB | |
OpenSceneGraph-3.2.1.zip | 0007059705 6.73 MB | |
OpenSceneGraph-gcc43.patch | 0000000397 397 Bytes | |
OpenSceneGraph-libgif6.patch | 0000000961 961 Bytes | |
OpenSceneGraph-rpmlintrc | 0000000220 220 Bytes | |
OpenSceneGraph.dsc | 0000000320 320 Bytes | |
OpenSceneGraph.png | 0000001253 1.22 KB | |
OpenSceneGraph.spec | 0000013455 13.1 KB | |
debian.changelog | 0000000217 217 Bytes | |
debian.control | 0000000801 801 Bytes | |
debian.rules | 0000002437 2.38 KB |
Revision 1 (latest revision is 8)
Alessandro de Oliveira Faria (cabelo)
committed
(revision 1)
New package
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